Sets up parameters to enable use of a factions system across all maps. What this mod does is gut a players setup, then replaces it all with a specific load out based on the faction you select. Any CPU based opponents will also select a random faction. Go to your Pg2 Research panel to select a faction.
Here is a list of the currently supported and eventual playable factions...
• Keeper
• Heroes
• DK2 Keeper (Coming Soon...)
• DK2 Heroes (Coming Soon...)
• Silent Hill (TBA)
• Cenobites (TBA)
• DeathTrap Dungeon (TBA)
• Guardians (TBA)
• Cultists
• Beasts (TBA)
• Undead (TBA)
• Demons (TBA)
• Creatures (TBA)
Required Mods
• Dungeon Hearts
• Texture Packs
Compatible mods
• Torturer
Rules
I have taken the liberty and applied some new game rules and creature edits for the purpose of balance.
Mod Conflictions
Will conflict with any mod that uses ...
[Power 49>54] - [guitext: 1425>1430/1435>1436/1438>1439] - [Hand: 1]
Licensing
By utilising this mod, you agree to provide attribution to its creator for personal use. Any custom made content is strictly for non-commercial use only, "as is" without warranty.
Special thanks to the KeeperFX community espically to qqluqq & Loobinex for their help.
Some maps may be incompatible with this mod and imbalanced, please report any issues you are having.

