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It's a reasonable map. You need to destroy lots of heroes, and there are several approaches to do so. Whatever you do, it most likely relies on lots of possession fighting though.
From KeeperFX Alpha 3427 onward this map functions again.
There is a Github issue for the mechanic that made this map possible: https://github.com/dkfans/keeperfx/issues/2492
This map only works in the original game. In KeeperFX the neutral torture room does not work as the mapmaker intended, making the level unplayable.