Create your own maps and campaigns for KeeperFX and DK1 with Unearth.

You can find it here.

Factions (1.0)

Submitted by ErminioLucente
Category Mod
Rating 5 / 5 1 rating
Submission date 2026-05-27
Last updated 2026-05-30
Min. game version Latest KeeperFX alpha patch
Filesize 191.11KiB
Downloads 15
This workshop item uses unreleased KeeperFX functionality and requires the latest alpha patch to work correctly.
File Filesize Downloads Date
mods.7z 191.11KiB 1 2026-05-30
Description

Sets up parameters to enable use of a factions system across all maps. What this mod does is gut an entire maps setup, then replaces it all with a specific load out based on the faction you select. CPU based opponents will also select a random faction, provided they have a dungeon heart. Go to your Pg2 Research panel and select your faction.

Here is a list of the current and eventual playable factions...
• Keeper (Classic)
• Heroes (Classic)
• DK2 Keeper (Coming Soon...)
• DK2 Heroes (Coming Soon...)
• Silent Hill (TBA)
• DeathTrap Dungeon (TBA)
• Guardians (TBA)
• Cultists (TBA)
• Beasts (TBA)
• Undead (TBA)
• Demons (TBA)
• Creatures (TBA)

Note

Required Mods.
Dungeon Hearts
Texture Packs

Compatible mods.
Torturer

Caution

Mod Conflictions
Will conflict with any mod that uses ... [Power 49>54] - [guitext: 1425>1430/1435>1436/1438>1439] - [Hand: 1]

Important

Licensing
By utilising this mod, you agree to provide attribution to its creator for personal use. Any custom made content is strictly for non-commercial use only, "as is" without warranty.

Special thanks to the KeeperFX community for helping with imp spawns.

Warning

Some maps are not designed with this system in mind, so balancing will most likely be broken, so this is probably best played with regular skirmish style maps.

I want to point out this is still a very incomplete mod, many elements still need to be replaced and updated. However the core system is in place now and functions, if you wish to add further support to existing content letme know and i will update the code.

Installation Instructions

Delete any versions prior to this.
Requires other mods to function correctly, check NOTE list above.
Extract zip contents into your \Keeper FX directory, then edit your load_order text file and add the line faction_selector below [after_base].

More items by ErminioLucente

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