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Dungeon Hearts (1.1.3)

Submitted by ErminioLucente
Category Mod
Rating 5 / 5 1 rating
Submission date 2026-05-25
Last updated 2026-06-07
Min. game version Latest KeeperFX alpha patch
Filesize 563.68KiB
Downloads 57
This workshop item uses unreleased KeeperFX functionality and requires the latest alpha patch to work correctly.
File Mirrors Filesize Downloads Date
mods.7z #1 563.68KiB 9 2026-06-07
mods.7z #1 563.62KiB 5 2026-06-06
mods.7z #1 563.11KiB 10 2026-06-05
Description

Adds a variety of new custom Hearts and associated room/Column/slab types, additonally i have added new sprites for destroyed variations for some heart types.

Here is a list of the new hearts featured for the respective factions...
• Keeper
• Heroes
• DK2 Keeper
• Silent Hill (coming soon...)
• Cultists

Note

Required Mods.
Factions
Texture Packs

Caution

Mod Conflictions
Will conflict with any mod that uses ... [object 999-1020] - [Slab: 199>210] - [Room: 50>55] - [Column: 2001>2034] - [Cubes: 998>1023]

Important

Licensing
By utilising this mod, you agree to provide attribution to its creator for personal use. Any custom made content is strictly for non-commercial use only, "as is" without warranty.

Special thanks to the KeeperFX community for helping.

Installation Instructions

MODDERS
Delete any versions prior to this.
Requires other mods to function correctly, check NOTE list above.
Extract zip contents into your \Keeper FX directory.
Then edit your load_order text file and add the line dungeon_hearts below [after_base].

MAPPERS
Just extract the contents provided into your map config.

More items by ErminioLucente

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