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Scavenger Eye

Submitted by ErminioLucente
Category Creature
Rating 5 / 5 1 rating
Submission date 2026-03-09
Min. game version KeeperFX 1.3.1
Filesize 2.53MiB
Downloads 4
This workshop item is meant for modders and mapmakers and will not change anything in the game without additional changes.
File Filesize Downloads Date
mods.7z 2.53MiB 4 2026-03-09
Description

A hulking, muscular mass of ocular tissue and nerve endings, the Scavenger Eye is a grounded sentinel of the deep. Dragging its heavy, wet bulk across the stone floors with a rhythmic, squelching friction, it serves as a living turret of destructive force.

Attracted by: Scavenger Room (Minimum size: 9 tiles)

Note

Compatible mods.
Contextual Icons

Version 1.0 : ...

Caution

Mod Conflictions
Will conflict with any mod that uses ... [object1031] - [lens41] - [instance506>510] - [shot505>508] - [spell51>52] - [guitext:1407>1414]

Currently there are no SFX for the creatures attacks and the GUI does not work due to current limitations of the engine. Update in future.

Important

Licensing
By utilising this mod, you agree to provide attribution to its creator for personal use. Any custom made content is strictly for non-commercial use only, "as is" without warranty.

Installation Instructions

Extract zip contents into your \Keeper FX directory. Then edit your "load_order" text file and add the line "Erminio_Creatures/Scavenger_eye" (without quotations) below where it says [after_base].

Then in your creature config file, include the name SCAVENGER_EYE & SCAVENGER_NERVE at the end of the existing names... [common] Creatures = ... SCAVENGER_EYE SCAVENGER_NERVE

More items by ErminioLucente

Comments

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This one and the Torturer are my new favorites ones. Awesome job! Thanks for share with community