A cramped, classic-style map with many hidden rewards, and many hidden dangers. Dig carefully and trust your senses.
This map contains many pockets of water and many wandering heroes, who will be a threat earlier on but will be more fodder for your army when subverted to your cause. At the water's edge lies a walled-up rival Keeper and a tough hero fort, which can be tackled in any order, but defeating one will surely cause the other to strike while your back's turned...
--Update-- 31/05/2023 - Fixed a pretty devastating bug where heroes spawn infinitely (always check your ENDIFs!)
I really enjoyed playing this map- Difficulty quite on point (for me). Loved the confusion at the end ;) good job
Another map I enjoyed and surprisingly spent almost an entire evenig ot it. It had a decent difficulty without putting too much stress on the player. You made quite a clever scenario with all the water bodies and "secrets" around the map. I had to reload several times, especially in the beginning of the game when I was expanding too agressiveley. I liked that there was much to do - and if there was something to do then it was some good variety. Didn't have to use frame skip at all to spend my time - awesome.
I hated the blue keeper scavenging which I guess was also intended. Truly annoying.
I liked the ending, despite being a bit confused for a moment. But it was definitely something I haven't seen before.
One thing I noticed and which I am not certain if this was intended: my bile demons had a terrible manufacturing skill. Most other creatures were better suited.
Nice map!
I liked how hard it was to establish a basic dungeon, and all the goodies hidden all over the place. (I just checked the fully revealed map and it turns out I actually missed a lot of them!) Early on I lost a bunch of stuff to Fairy ambushes, I forgot how devastating they can be.
The rest went fairly smoothly. Winning against Blue wasn't too hard once I made it to the bottom left Gems. I let him fight the big group of heroes first, then finished him off.
I figured I'd get Blue out of the way and killed his Heart asap which was a terrible idea. I hadn't saved recently so I didn't feel like re-playing the level to also clear out the Hero fortress. I imagine it's fairly standard stuff? You have 3 gems at that point so I can't imagine it being too tough.
Checking the level script I really like the tricks you pull to make Blue seem more competent, especially with his Scavenger Room.
Solid stuff, I liked it
Glad you guys like it!
So ive played the map now. Its a good and fun map. personaly i didnt like all the mechanics in the map, but as said b4 its a good and fun map! Good Job!
I played it and it's a fun map, it's worth a play!
will give it a try out. Looks good!