Create your own maps and campaigns for KeeperFX and DK1 with Unearth.

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Translation File Maker

Submitted by Loobinex
Category Application
Rating 5 / 5 2 ratings
Submission date 2024-09-12
Last updated 2025-05-06
Filesize 577.67KiB
Downloads 84
File Mirrors Filesize Downloads Date
TranslationFileMaker.zip #1 577.67KiB 35 2025-05-06
TranslationFileMaker.zip #1 577.64KiB 13 2025-03-02
TranslationFileMaker.zip #1 570.75KiB 37 2024-09-12
Description

Use this batch file to convert .po/pot translation/text files into .dat files that hold strings for your map or campaign. There is a readme in the zip. Info on translations on the wiki

Installation Instructions

Extract it anywhere. See the readme.txt for instructions.

More items by Loobinex

Comments

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xeonis 🇩🇪 • Edited

Great tool, but when the strings jump to over 900 it begins to replace a bunch of new bundled names for creatures, traps or spells. This approach is kinda jank

Loobinex Submitter Admin

It keeps the numbers from the .po file in your input. So do not put numbers there that are used strings.

xeonis 🇩🇪

Yes, but since the .po file automatically assigns those numbers to map objectives, a lot of editing afterwork is needed to backtrack and circumvent any dangerous strings. This defeats the convinience factor of the tool, as the effort is comparable to numbering the strings by hand.

Loobinex Submitter Admin

Then I think this feedback was meant on one of my other tools that does the auto-numbering. This one only converts .po files, nothing more. Which one are you using, for campaigns or maps?

xeonis 🇩🇪

Oh right, it was another workshop item. At least the header says translation. So my problem is I was using .PO maker for campaigns and the tool jumps from 200 to 900, requiring manual input from this point cause stuff gets overwritten.

Loobinex Submitter Admin

So it was this tool: https://keeperfx.net/workshop/item/707/quick-to-pot-to-dat-for-campaigns-and-packs

The hope was of course that you could manage with the base string numbers, but we added new strings since then.

In that other tool, you can edit \resources\campgn2pot.ps1 and search for globalMessageCounter, and change the number there you would want to use.

ErminioLucente 🇬🇧

this is perfect