Keepers: Red, Green
Pool: Troll, Demon Spawn, Fly, Dark Mistress, Warlock Spider, Hell Hound, Orc
Objects on map:
Creatures: 21, Traps: 4, Doors: 7, Items: 92
Dungeon hearts: 2, Hero gates: 7, Special Boxes: 3
Description: Wizards found an ancient shrine they can use to bind your hand. When they do you need to trust your creatures will stop the invading heroes using nothing but their own wits.
Ok, I tried this map for 3-4h in several attempts but no matter what I do, I fail miserably. That map is just evil, haha. In my last attempt, I thought I would have finally managed it but never mind xD
Try to get Call to Arms quickly as that is something you need. Train up vampires until they get teleport. Use heal and hold audience when needed.
I managed it eventually. It helps when you know what's going on. Also that advice of yours with that very specific room which I haven't found in the beginning was a life saver. Thank you, man. I enjoyed your map!