This level is also included in my campaign. This standalone version is roughly the same as the included one with only some minor differences.
A singleplayer map, moderate difficulty, with a unique gimmick. Use two dungeon special boxes to spawn either random heroes, or random keeper creatures to torture and convert to build your army, as you don't have a portal. You are limited to 15 creatures, but build your own combination of units to take down the heroes and enemy keeper.
Player (blue) versus a rival keeper (yellow) and some heroes to fight.
Custom music is included (see note in installation instructions). Comments and criticism are welcome!
Very nice concept and amazingly done. Not too difficult, which is nice for more relaxed, casual players but not a walk in the park either. The custom music is a nice touch, and the concept alone makes you want to replay the map multiple times. Easy 5/5 for me
Thank you very much! That's exactly the difficulty I wanted to hit. Yeah, the map gives you randomized starting creatures every time, and even then you can pick and choose who you want. Seemed like a fun take on a more sandboxy level. Glad you liked it!
Loved this map! The music and the unique method of gaining creatures really made it fun and interesting! I enjoyed the more relaxed pace and how exciting it was to explore at the start. Near the end it basically became "throw away any suboptimal creatures and get something good to kill Yellow" but I really enjoyed it regardless. A great map :D
Very fun map! It felt very relaxing with the custom music and with how sandbox-y it is. I couldn't spawn a Wizard from the hero altar though, I wanted one and spawned many heroes but didn't get any π. I don't know if I was just unlucky or if Wizards cannot spawn. Regardless of that, it was a great map.
I think you were unfortunately just unlucky, Wizards should have the same chance to spawn as any other hero. Just checked it myself and they do show up.
I'm glad to hear you enjoyed it though!
Again a lovely map!
Glad you liked it!