A singleplayer map with a unique gimmick, to test your multitasking skills.
Defeat a blue keeper while being invaded by heroes. In the middle of this realm is a huge lake of lava, that changes between lava and claimable path every 3 minutes. Make use of those opportunities to look around the lava lake or fortify yourself against the enemy keeper and heroes.
Known issue: the game very slightly lags when the lava lake changes. It's not massive but I'll look into fixing it in the future.
Feedback and comments are welcome!
Installation Intructions
Unzip contents into your levels folder, so that the level files are in the levels/standard folder, and levels/standard_media contains the music. Then simple play from the Standard levels selection.
Another excellent aqua level, with impressive level design, great ideas and manageable difficulty for more casual, relaxed players.
Also comes with a new creature.
Thank you! There's a few things that could've done better and it was admittedly pretty janky to get the gimmick to work, but hey, hopefully it'll at least inspire people to work more with changing terrain. I think the concept of changing tiles back and forth has some more potential left in it.
Indeed it has potential. I had ideas back then for maps after playing one of DzjeeAr's campaign, and this gimmick could help fuse two maps that would have been separated before. However, it might be out of my reach still. I'll have to think about it after I'm done with the other stuff.
> [!NOTE]
> Highlights information that users should take into account, even when skimming.
> [!TIP]
> Optional information to help a user be more successful.
> [!IMPORTANT]
> Crucial information necessary for users to succeed.
> [!WARNING]
> Critical content demanding immediate user attention due to potential risks.
> [!CAUTION]
> Negative potential consequences of an action.
This will become:
Note
Useful information that users should know, even when skimming content.
Tip
Helpful advice for doing things better or more easily.
Important
Key information users need to know to achieve their goal.
Warning
Urgent info that needs immediate user attention to avoid problems.
Caution
Advises about risks or negative outcomes of certain actions.
Another excellent aqua level, with impressive level design, great ideas and manageable difficulty for more casual, relaxed players. Also comes with a new creature.
5/5
PS: Imps will die. A lot. Get a temple!
Thank you! There's a few things that could've done better and it was admittedly pretty janky to get the gimmick to work, but hey, hopefully it'll at least inspire people to work more with changing terrain. I think the concept of changing tiles back and forth has some more potential left in it.
Indeed it has potential. I had ideas back then for maps after playing one of DzjeeAr's campaign, and this gimmick could help fuse two maps that would have been separated before. However, it might be out of my reach still. I'll have to think about it after I'm done with the other stuff.
one of aquas best
Very much appreciated! 🙏
Its a good map for few hours.