This tree was intended to be used to create a woodland/forest area for a level with Druids as the protagonists. It's not the best color, but you get the idea.
Hope you like it. If you have any suggestions, please contact me.
Category | Other |
Rating | 5 / 5 • 2 ratings |
Submission date | 2024-02-11 |
Min. game version | KeeperFX 1.0.0 |
Filesize | 116.55KiB |
Downloads | 26 |
File | Filesize | Downloads | Date |
---|---|---|---|
abete01.zip | 116.55KiB | 26 | 2024-02-11 |
This tree was intended to be used to create a woodland/forest area for a level with Druids as the protagonists. It's not the best color, but you get the idea.
Hope you like it. If you have any suggestions, please contact me.
To be able to add this object to your maps you must insert the following lines into objects.cfg After that put this "abete01.zip" file in the folder that contains objects "keeper/fxdata" or "keeper/campgns/yourcampain_cfg/"
For installation take a look to the readme.txt file inside the ZIP
In the configuration of the object I saw that the color improves if the light option is removed. I recommend you try changing the settings in object.cfg like this:
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
Is map based on overworld surface?
No... :-)