Here's the dark Knight. Attracted by at least 9 Tiles of the Temple.
Here some Stats i gave him:
Health: 750 Strength: 65 Armour: 85 Dexterity: 125 Defence: 90 Luck: 13
the Lair is made by Tazio Firelli
Category | Creature |
Original creation date | 2023-09-17 |
Rating |
![]() ![]() ![]() ![]() ![]() |
Submission date | 2023-09-17 |
Last updated | 2023-09-17 |
Min. game version | Latest KeeperFX alpha patch |
Filesize | 546.67KiB |
Downloads | 16 |
File | Filesize | Downloads | Date |
---|---|---|---|
dark_knight.zip | 546.67KiB | 15 | 2023-09-17 |
Here's the dark Knight. Attracted by at least 9 Tiles of the Temple.
Here some Stats i gave him:
Health: 750 Strength: 65 Armour: 85 Dexterity: 125 Defence: 90 Luck: 13
the Lair is made by Tazio Firelli
Custom creature only works with KeeperFX, to import the Dark Knight into your game:
Go in your fxdata/creatures folder and add the Dark_Knight into the creatures.cfg like my picture shows above.
Make sure you have the latest released version available of KeeperFX, it is also recommended to have the latest alpha patch.
Move dark_knight.cfg into your mappack/campaigns/personal creatrs folder. Or into KeeperFX\creatrs folder.
Move dark_knight.zip (/!\ do not extract it!) into your mappack/campaigns/personal rules folder. Or into KeeperFX\fxdata folder.
the object.cfg has the Lair in it, you need to add my text from the "Object 150" into your fxdata/objects.cfg after Object 149
yes sorry i forgot that it isnt the dark knight from Tazio Firelli anymore because we made him mor brown than blue. so my first Profile Pic was misleading