Again 6 levels, the improved mod of the previous 10-level campaign. These levels I find to be very interesting if I do say so myself, and particularly level 2 (Opposing an Orc Warrior Fortress) and 3 (Opposing a Vamp's Castle) are hard. You will need to think up specific strategies to pass these, specific creatures will do better than others, and you'll probably find your road to success in unexpected corners. Level 4 travels through a frozen region, in which you need to deal with cave trolls and giants, and level 5 is the Barbarian's castle. In which you need to rush quite a bit if you intend to survive. Level 6 I won't say nothing about. Surprise.
The creature stats have been modified.