A once goodly Hero by the name of Lord Davareux
reigned this land with a just hand. Now, his
heart has gone as cold as the land itself and the
innocent citizens are suffering from
the-former-just hand.
Interesting settings in this level, where you can't build training rooms. You discover a small one quickly and that will have to do until you can get a bigger one.
The beginning is unforgiving. I kept getting Thieves through the portal, so I just had my starting Knight, a couple of Barbarians and many Thieves I hoped to train into Knights. Spoiler alert: they can't.
There are multiple entries to the Hero dungeon in the south, and the most "obvious" one is deadly. I had to possess my lvl7 Knight and clear most of the army down there myself, otherwise I'd been dead. Once inside it's manageable, and getting to the training room and prison is a must. After that, Skeleton spam will carry you.
What crippled Blue in my game was that I captured his Dragons/Vampires after one of his raid and kept them in my prison. He never recovered and kept trying to attack with low level Horny and Hounds. I hoped for a torture chamber so all my prisons were full of healing heroes I could never convert.
4/5, 4/5 difficulty. There's a hidden timer hinted at in the beginning. If you take too long, it's game over.
> [!NOTE]
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> [!TIP]
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> [!IMPORTANT]
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> [!WARNING]
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> [!CAUTION]
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Interesting settings in this level, where you can't build training rooms. You discover a small one quickly and that will have to do until you can get a bigger one.
The beginning is unforgiving. I kept getting Thieves through the portal, so I just had my starting Knight, a couple of Barbarians and many Thieves I hoped to train into Knights. Spoiler alert: they can't.
There are multiple entries to the Hero dungeon in the south, and the most "obvious" one is deadly. I had to possess my lvl7 Knight and clear most of the army down there myself, otherwise I'd been dead. Once inside it's manageable, and getting to the training room and prison is a must. After that, Skeleton spam will carry you.
What crippled Blue in my game was that I captured his Dragons/Vampires after one of his raid and kept them in my prison. He never recovered and kept trying to attack with low level Horny and Hounds. I hoped for a torture chamber so all my prisons were full of healing heroes I could never convert.
4/5, 4/5 difficulty. There's a hidden timer hinted at in the beginning. If you take too long, it's game over.