The realm you're about to enter is a well known
place for your opponent, a mighty Keeper that is
about to take control of it. Even worse, your
powers are few because he is much more famous
than you are (at least round here). The evil gods
are on his side, but maybe you can get their
attention and perhaps even their assistance.
Includes TEXT.DAT replacement.
Creature Pool: Dragon, Demon Spawn, Dark Mistress, Warlock, Fly, Bile Demon, Beetle, Spider, Hell Hound, Orc
Interesting start. You are very, very gold starved and can only attract insects. You can't even build a training room.
Soon enough, a message appears and tells you to look for a training room and a workshop by following a path. Both rooms are guarded by insects, so you'll have to micro or overwhelm them with sheer numbers. Once that's done, your task is to capture 4 trolls. The ones guarding the gems. These are lvl 6, so your lvl 1 insects won't be enough. You get two level up specials to help you, and since trolls are trash and spiders are surprisingly decent at low levels, you'll be fine.
However, you need to research both the prison and torture room first. With only insects to do so, it'll take a good while. And you have to keep producing traps to sell at the same time. Don't train without gems, you won't have the gold for it.
Green will come at you fast, so digging a perimeter and fortifying it before he does so is mandatory. Once you convert all the trolls, you get access to the temple so, mass mistresses. That would be enough to defeat Green, except there's no script to set a generate speed for portals, which means instant spawn. Even if you defeat Green's main army, he'll keep dropping lots of lvl 1 creatures on top of you so possessing a Mistress and diving his Heart might be needed.
3/5, 3/5 difficulty mainly for the instant respawn. I had to restart once since I uncovered a door leading to gems right at the beginning.
Nice map with puzzle how to win it. There are messages guiding you what you have to do and if you dont do it, you will most certainly lose. It was struggle from the start but once you get diamonds and fortify your dungeon so Green Keeper cant go to you, you are on good path to win.
> [!NOTE]
> Highlights information that users should take into account, even when skimming.
> [!TIP]
> Optional information to help a user be more successful.
> [!IMPORTANT]
> Crucial information necessary for users to succeed.
> [!WARNING]
> Critical content demanding immediate user attention due to potential risks.
> [!CAUTION]
> Negative potential consequences of an action.
This will become:
Note
Useful information that users should know, even when skimming content.
Tip
Helpful advice for doing things better or more easily.
Important
Key information users need to know to achieve their goal.
Warning
Urgent info that needs immediate user attention to avoid problems.
Caution
Advises about risks or negative outcomes of certain actions.
Interesting start. You are very, very gold starved and can only attract insects. You can't even build a training room.
Soon enough, a message appears and tells you to look for a training room and a workshop by following a path. Both rooms are guarded by insects, so you'll have to micro or overwhelm them with sheer numbers. Once that's done, your task is to capture 4 trolls. The ones guarding the gems. These are lvl 6, so your lvl 1 insects won't be enough. You get two level up specials to help you, and since trolls are trash and spiders are surprisingly decent at low levels, you'll be fine.
However, you need to research both the prison and torture room first. With only insects to do so, it'll take a good while. And you have to keep producing traps to sell at the same time. Don't train without gems, you won't have the gold for it.
Green will come at you fast, so digging a perimeter and fortifying it before he does so is mandatory. Once you convert all the trolls, you get access to the temple so, mass mistresses. That would be enough to defeat Green, except there's no script to set a generate speed for portals, which means instant spawn. Even if you defeat Green's main army, he'll keep dropping lots of lvl 1 creatures on top of you so possessing a Mistress and diving his Heart might be needed.
3/5, 3/5 difficulty mainly for the instant respawn. I had to restart once since I uncovered a door leading to gems right at the beginning.
Nice map with puzzle how to win it. There are messages guiding you what you have to do and if you dont do it, you will most certainly lose. It was struggle from the start but once you get diamonds and fortify your dungeon so Green Keeper cant go to you, you are on good path to win.