Well, this one could have been interesting but it misses the mark by quite a long shot.
Save often before you claim the quite early reveal map special, as you don't have any way of knowing what's waiting for you behind the doors you'll encounter. Once you have the whole map revealed, it's way easier to progress and avoid the unfair boulders.
Convert everything you can, including the two Avatars. You get two (!!!) multiply creatures specials, but one is enough to eventually end the map with the Armaggeddon spell. I left the three rooms full of lvl 10 Knights and what not plus the giant hero pocket bottom right to have a nice final fight. One multiply was needed though.
It doesn't deserve 1/5, but not 2/5 either. I'll give it 2/5, it's not a Numpty-tier map but it still could have used more work.
Sophie likes straight lines and dug out your dungeon for you, which does give this map some flavor. But, this is yet another map with prison+torture+gems. About 200 heroes are placed on this map, and you get a reveal map special so you know where to dig, so you can slowly but surely convert all the heroes on this map. The heroes are all level 10 and strong, knights, samurai, giants, even a few avatars, but in small groups they cannot harm you. By the time I had 130 creatures I had lost just 4.
The map does end with a giant fight though, there's a hero pocket filled with dozens of reapers and fairies, which could force you to pay attention (and for example kill them all with boulder traps) but instead this map gives you 2 multiply creature specials. Unfortunately that would have me triple the creature limit so I just cast Armageddon and used them when I lost some creatures.
If you like hero fortresses and converting heroes, this could be a map for you.
> [!NOTE]
> Highlights information that users should take into account, even when skimming.
> [!TIP]
> Optional information to help a user be more successful.
> [!IMPORTANT]
> Crucial information necessary for users to succeed.
> [!WARNING]
> Critical content demanding immediate user attention due to potential risks.
> [!CAUTION]
> Negative potential consequences of an action.
This will become:
Note
Useful information that users should know, even when skimming content.
Tip
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Important
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Warning
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Caution
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Well, this one could have been interesting but it misses the mark by quite a long shot.
Save often before you claim the quite early reveal map special, as you don't have any way of knowing what's waiting for you behind the doors you'll encounter. Once you have the whole map revealed, it's way easier to progress and avoid the unfair boulders.
Convert everything you can, including the two Avatars. You get two (!!!) multiply creatures specials, but one is enough to eventually end the map with the Armaggeddon spell. I left the three rooms full of lvl 10 Knights and what not plus the giant hero pocket bottom right to have a nice final fight. One multiply was needed though.
It doesn't deserve 1/5, but not 2/5 either. I'll give it 2/5, it's not a Numpty-tier map but it still could have used more work.
Sophie likes straight lines and dug out your dungeon for you, which does give this map some flavor. But, this is yet another map with prison+torture+gems. About 200 heroes are placed on this map, and you get a reveal map special so you know where to dig, so you can slowly but surely convert all the heroes on this map. The heroes are all level 10 and strong, knights, samurai, giants, even a few avatars, but in small groups they cannot harm you. By the time I had 130 creatures I had lost just 4. The map does end with a giant fight though, there's a hero pocket filled with dozens of reapers and fairies, which could force you to pay attention (and for example kill them all with boulder traps) but instead this map gives you 2 multiply creature specials. Unfortunately that would have me triple the creature limit so I just cast Armageddon and used them when I lost some creatures. If you like hero fortresses and converting heroes, this could be a map for you.