This mod introduces a Tier system and several balance changes to increase creature variety and make more diverse strategies viable.
Tier system
To prevent OP creatures attracted from the first second without changing all the room requirements, we implemented a Tier system.
Tier 0 [Available from the start]
- Fly
- Beetle
- Spider
Tier 1 [Unlocked with Workshop]
- Demonspawn
- Troll
- Warlock
- Skeleton
- Ghost
Demonspawn, Skeleton and Ghost can rarely appear in the Portal pool before Tier 1 is unlocked.
Tier 2 [Unlocked with Barracks]
- Druid
- Maiden
- Hellhound
- Orc
- Bile Demon
Tier 3 [Unlocked with Temple]
- Dragon
- Dark Mistress
- Vampire
- Horny
Vampire and Horny also belong to Tier 3, but can rarely be found in the portal pool.
Research and spells
Workshop and Bridge
- Workshop and Bridge have been swapped in the research path.
- This unlocks Tier 1 earlier and gives the Workshop more use in the early game.
- It also slows down the early game on maps where Bridges are required for expansion.
Lightning Strike
- Can now only be cast on Owned Ground.
Armageddon
- Research turns reduced from 100,000 → 40,000.
- Warning reduced from 500 → 200 turns.
- Duration reduced from 4,000 → 2,000 turns.
Destroy Walls
- Research turns reduced from 750,000 → 80,000.
Hold Audience
- Duration reduced from 500 → 200 turns.
Training values
Training Values have been adjusted to fit the new Tier system:
- Tier 0 & Tier 1: TrainingValue 2
Demonspawn, Skeleton and Ghost: TrainingValue 3 - Tier 2 & Tier 3: TrainingValue 3
Horny: TrainingValue 2
Creature Balance
Dragon
- Requires 9 tiles of Scavenger Room as its third room requirement.
- This makes Dragon the last creature to be attracted and fits its high ScavengeValue.
Hellhound
- Requires 9 tiles of Guard Post instead of Scavenger Room.
- This allows Hellhounds to be attracted earlier in the game.
Fly
- Learns Speed at Level 2 instead of Level 8.
- Learns Sight at Level 3 instead of Level 5.
- This allows Flies to level up and explore faster.
- Their improved Sight also makes them a useful counter to Invisibility.
Mistress
- The Temple recipe for Mistress has been removed.
- This prevents players from converting all Tier 0 creatures into a large army of Level 6 Mistresses as soon as the Temple becomes available.
Tentacles
- Temporarily removed.
- They may be added back in a future version. For this first ruleset, we wanted to avoid changing too many things at once.
Other adjustments
Dungeon Heart
- Regeneration increased.
- Statues added to visualise and a Sound Effect when advancing to the next tier
Maps added
- Added several balanced Maps created by AncientWay and Myself
Special Thanks to:
- AncientWay - Co-author of the mod. Created the entire script and helped with the balance changes.
- Raul - Fixed the Lua script, added DA compatibility, Statues and sound effects for Tier upgrades.
- Shinthoras - Created the Tier icons for the Spell Tab.
