A fantastic opportunity has catapulted itself to us, Keeper.
A cataclysmic event must be taking hold on the surface, be it from Heroic desperation or some sort of blood-quenching overworld war. Whatever they've done up there will now come at the stiff consequence of their own demise. Nyeheaheahea!
Quagmoure Castle, a formidable surface garrison so I'm told and an incredibly secure under-dwelling. That is until whatever foolish magicka they've trifled with has seemingly weakened the realm itself, and the path to annihilate their stronghold may reveal itself, along with them and all their goodliness as well...
Beware, the realm shifts, Keeper. But what else should be expected when Heroes cause tectonic plates to shift? But do be prepared to contend with ... change ... And that's not all, for added grievance you do not possess all your faculties anymore - but I have plan, Keeper!
We can return most of your faculties and claim dominion over this tectonic crossroads!
Just follow my- err... Your, lead...with my guidance of course.
This will be a long conquest, Keeper. Quagmoure Castle have allies and they, for some reason, are attempting to bide the Central Keep with as much time as they can afford.
Remind them how cheap their time is worth.





Insanity of a map... the nonstop heroes raid, the unhealthy amount of spam messages... overall took me 6 hours to complete and i had to resort to reveal map and cheese some of the heroes spawns with guard posts. however it gets relative easy after you get the temple if you manage to keep the spiders and beetles alive. With 8x lvl10 mistresses you are guaranteed to win every fight.
The other keeper does nothing if you block the heroes from entering your terrain with guard post, they just eventually kill yellow.
5/5 difficulty 5/5 rating due to how much effort was into it, even though many elements are extremely unbalanced and flawed.
I tried to get through it, but the relentless attacks and the fact that creatures stopped spawning from the portal just made it unsustainable (a mechanic I definitely didn't see coming). I ended up cheating to spawn some creatures just to see what was ahead, and man... there were so many heroes. Way too many! Still, I really liked the structure and the overall concept.
Nice map, has kind of a reapers' yard vibe in the second half. Only the message spam got annoying over time.
4/5 both
I managed to complete it.
It was extremely HARD. The map design was cool, but the continous attacks from every directions and after you progress further you don't get anymore monsters from the portal, which made it very hard and annoying at the same time. You have to take care of your monsters, because if you lose one of them, you can not "replace" them, unless you find the resurrect creature magic box, but there are not many of them.
In overall: Rating: 3/5 Difficulty: 5/5
I don't write in caps often but..
TOO MUCH MESSAGES!
It's one giant ass rape of a map. If you dig or claim wrong you're dead basically.
After a while you don't get anymore creatures from the portal? And things go down hill from there..