In this map you have full control of what comes out of your portal. Recruit creatures through your magic tab (Your regular spells have been relegated to the second page). Your initial selection of creatures is limited, but it can be increased through exploration and research.
Installation Instructions
Extract it directly into your KeeperFX game directory.
The idea of choosing creatures is really cool... As for the rest, I got bored after the first time I had to replay the map because I got killed by the white guys without being able to do much with just a handful of sorcerers and trolls. I can't really say anything about the rest...
Very interesting idea, and I like that I'm forced to use underpowered creatures.
The beginning is by far the hardest. The first party spawned when I just finished building my training room. Almost wiped, I had to use possession fightning. There was another critical moment when two parties attacked at the same time. After that, it's on the easy side.
> [!NOTE]
> Highlights information that users should take into account, even when skimming.
> [!TIP]
> Optional information to help a user be more successful.
> [!IMPORTANT]
> Crucial information necessary for users to succeed.
> [!WARNING]
> Critical content demanding immediate user attention due to potential risks.
> [!CAUTION]
> Negative potential consequences of an action.
This will become:
Note
Useful information that users should know, even when skimming content.
Tip
Helpful advice for doing things better or more easily.
Important
Key information users need to know to achieve their goal.
Warning
Urgent info that needs immediate user attention to avoid problems.
Caution
Advises about risks or negative outcomes of certain actions.
The start can be a bit tricky, but it gets easier (maybe too easy) later on.
The map played out fine, but it feels very basic and empty in design.
2/5 difficulty 3/5 rating
Excellent map! many thanks to author. I was enjoyed for an hour. easy but awesome
The idea of choosing creatures is really cool... As for the rest, I got bored after the first time I had to replay the map because I got killed by the white guys without being able to do much with just a handful of sorcerers and trolls. I can't really say anything about the rest...
Very interesting idea, and I like that I'm forced to use underpowered creatures.
The beginning is by far the hardest. The first party spawned when I just finished building my training room. Almost wiped, I had to use possession fightning. There was another critical moment when two parties attacked at the same time. After that, it's on the easy side.
5/5, 2/5 difficulty (2.5)
What a banger of a map! Good concept, good difficulty, great stuff!
Been starving for a new map. Cheers. I'll check it out!