Create your own maps and campaigns for KeeperFX and DK1 with Unearth.

You can find it here.

Texture Packs (1.0)

Submitted by ErminioLucente
Category Mod
Rating 5 / 5 1 rating
Submission date 2026-02-24
Last updated 2026-02-24
Min. game version Latest KeeperFX alpha patch
Filesize 362.95KiB
Downloads 16
This workshop item uses unreleased KeeperFX functionality and requires the latest alpha patch to work correctly.
File Filesize Downloads Date
mods.7z 362.95KiB 11 2026-02-24
TEXTURES.7z 490.08KiB 5 2026-02-24
Description

This texture mod pack functions by simply overriding the standard default textures only ("tmapa000" & "tmapb000").

More textures are currently in development, this pack currently contains...

1 : DK texture Overhaul, Keeper faction. (The standard enhancement texture for classic DK with subtle changes.)

2 : DK Hero faction.

3 : DK2 Keeper faction. (WIP)

I have also included a download to the Photoshop (PSD) and Palette (PAL) file i use which have everything set up for custom texture making.

Installation Instructions

INSTALL

Extract zip contents into your \Keeper FX directory, then copy the files from your desired texture pack into the Data folder.

Edit your "load_order" text file and add the line "Erminio_Texture_pack" (without quotations) below where it says [after_base].

MODDING

To use the textures in your custom maps, rename both textures from a pack to 'tmapa015' & 'tmapb015' or higher and paste them in your config folder. Then use the script function SET_TEXTURE to change the player and terrain textures.

More items by ErminioLucente

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