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Weird map. You're showered with gems right at the beginning with 2 more in a narrow path you won't use anyway. You have to research hand/slap for some reason, and as Loobinex said you can attract 5 avatars and can spam Hornies if that's not enough. There is even a Multiply special so that you can go massively overkill. The map is functionnal, kinda, and can be a fun map for people who want to play slow then end in a massive final battle.
Also, Blue has two random outposts and the cave in the middle is massive but almost empty.
Somebody should've told Ian that if you make a map for the first time, you don't have to share it. If it fails, try something else, don't put it on the internet. I think Ian wanted to the heroes to have a dungeon, use the rooms, attract heroes through portal, everything. This doesn't work. The result is a bad map. It would have suffered from 'powerful room syndrome' with gems/prison/torture readily available, but I did not bother to turn imprisonment on. The avatars that were supposed to join white, now joined me, so I had 6 avatars and 4 reapers from my temple before I even reached my portal limit. Blue had a powerful army and had already destroyed the white dungeon, but there's not much that can stand up to an army of reapers and avatars, so I just cast CTA on the blue hearth and waited for the victory.