After following the Catiber for some time, we
have met with a severe lowering of the
temperature. Tired, we've got to stop, and
there's an enemy base to be hammered
anyway!
The map is ugly, it is indeed impossible to lose and maybe even win if you somehow screw up and lose your tiles on the other side of the bedrock.
Very little space to build a dungeon, which could be interesting. You can always build less important rooms on the other side. The other Keeper couldn't even get to his max number of creatures because of a lair too small and inefficient. I usually like to max out before attacking but this time I just ended things quickly. The fairies were the only threat.
Third map from same author and we have again unlimited gold and this time also it is impossible to lose basicly, because enemy keeper cant get to you as you are blocked with bedrock from him. Very easy and kind of boring.
> [!NOTE]
> Highlights information that users should take into account, even when skimming.
> [!TIP]
> Optional information to help a user be more successful.
> [!IMPORTANT]
> Crucial information necessary for users to succeed.
> [!WARNING]
> Critical content demanding immediate user attention due to potential risks.
> [!CAUTION]
> Negative potential consequences of an action.
This will become:
Note
Useful information that users should know, even when skimming content.
Tip
Helpful advice for doing things better or more easily.
Important
Key information users need to know to achieve their goal.
Warning
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Caution
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Not DzjeeAr's greatest.
The map is ugly, it is indeed impossible to lose and maybe even win if you somehow screw up and lose your tiles on the other side of the bedrock.
Very little space to build a dungeon, which could be interesting. You can always build less important rooms on the other side. The other Keeper couldn't even get to his max number of creatures because of a lair too small and inefficient. I usually like to max out before attacking but this time I just ended things quickly. The fairies were the only threat.
1/5, 1/5 difficulty.
Third map from same author and we have again unlimited gold and this time also it is impossible to lose basicly, because enemy keeper cant get to you as you are blocked with bedrock from him. Very easy and kind of boring.