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Tyraels Realms

Submitted by ben_lp
Category Campaign
Rating 4.5 / 5 18 ratings
Difficulty 3.59 / 5 17 ratings
Submission date 2024-03-02
Last updated 2024-12-03
Min. game version Latest KeeperFX alpha patch
Filesize 33.92MiB
Downloads 591
This workshop item uses unreleased KeeperFX functionality and requires the latest alpha patch to work correctly.
File Filesize Downloads Date
campgns.zip 33.92MiB 11 2024-12-03
voices_chinese.zip 1018.21KiB 1 2024-11-01
Description

IMPORTANT : if you reupload you should not overwrite but delete the campaign first. otherwise you'll have old files displayed.

This is the Prince Tyraels Campaign.

This campaign has 5 levels and is all about Prince Tyrael.

I added a Pic to show the Narrator Voice Slider, don't forget to give my speeches Volume !!!! (sometimes it's turned down by default)

Special thanks to: Smiffgig, thx for the awesome landview, Ancient Way, Cris and Dofi for playtesting. you're the best. Also to Krizzie for his very detailed improve proposals.

Campaign recorded by AW: 

map 1:
https://youtu.be/sICRLN948qs?si=j0k8ueofM3HZwxtp
map 2:
https://www.youtube.com/watch?v=XtI_GxtPFuc
map 3:
https://www.youtube.com/watch?v=ja9OD-y6uhs
map 4:
https://youtu.be/wX6wdsS0Raw?si=KhSDb5Vh7y-clmD8
map 5:
https://youtu.be/PoJtNW9Q8ec?si=acDSZu4GMeU_U7nz


Campaign recorded by Treebeard: (old version) 
map 1:
https://youtu.be/l8zAhVtVH8o?si=4Tm6uJaYBQrXy25R
map 2:
https://youtu.be/_5oXYG1gR3s?si=SjxzAQDBvHMEsfE_
map 3:
https://youtu.be/CRDYDCGW8Zc?si=MlIsn7fszxEqqW0M
map 4:
https://youtu.be/9TzCxuB13jQ?si=YSh5TEfYq23l45H2
map 5:
https://youtu.be/hdLRhxh2tq4?si=qi8GTD-LlpwJR5dx



NEW ALPHA NEEDED 4122 is the MINIMUM !!!!!!!!!!!

MASSIVE UPDATE OCTOBER 2024

-repaired walking animation of the Gemstone Knight aka Tyrael 2.0
-added a sight spell to Level 1 to prevent a newstart
-summoned Skeletons don't build a lair anymore
-Minotaur has no weird second axe attack anymore
-sprites from some custom creatures are polished
-the beginning from Level 2 is made easier and the Portal Limit is now displayed
-overall difficulty peaks are removed
-added my whole trap pack to the Campaign
-added a lot of Messages like where to find the Mistress in lvl 3 or how to make
 tyrael happy again in Level 5 to prevent the Player to hold him in the Hand all the time
-in Level 5 the conversion of Avatars is in the entire Castle now (with some other changes)
- in Level 5 every each conversion of the avatars makes a sound now
-added about a thousand torched to the maps to have a beautiful ambiente light
-map 3 has another message now that tells : reach the fountain of youth after getting the troll
-custom Rooms have now the Right text and do not break anymore when taken over
-added salamander, dark knight, maiden and goblin 
-removed the dark elf (i can't fix her because of the stupic Colour Palette of dk)
-made further changes to the Gameplay of map 5 (no graveyard anymore and more other Gimmicks :P)
-made the Firefly a bit stronger for Level 5
-in Level 3 the blue keeper is more agressive
-fixed the hellhounds as footprints
-some creatures have now summon spells  :)
-one creature has now a familiar spell
-some creatures have now the ranged others spells :)
Installation Intructions

extract into your keeperfx directory into the campgns folder

Comments

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ben_lp πŸ‡©πŸ‡ͺ Submitter

fixed a pproblem on the last level, i forgot to remove the test creature :( :( :( :( thx for marty for telling me

ben_lp πŸ‡©πŸ‡ͺ Submitter

IMPORTANT : if you reupload you should not overwrite but delete the campaign first. otherwise you'll have old files displayed.

Lasharus πŸ‡³πŸ‡± • Edited

Quick question - the most recent update for this campaign came out before the new KeeperFX1.2.0, but this one still notes it needs alpha patch. Is that still accurate, or can I play this on stable release?

Also: Played this one a couple patches ago, absolutely excellent campaign :D

ben_lp πŸ‡©πŸ‡ͺ Submitter

i added all the new stuff i could for the update and it has ranged spells as creature buffs now. so for example creature spells like ranged rebound, ranged speed or ranged protect, so the "endbosses" can buff friendlys. this feature is not implemented into the 1.2 stable and won't make it before the 1.3. to have all the features you would need to upgrade to the latest alpha aswell. have fun !

Lasharus πŸ‡³πŸ‡±

Ahhh, fair enough, that'll do it. Thanks for clarifying, and I'll be sure to have a separate alpha version for this then. :)

ben_lp πŸ‡©πŸ‡ͺ Submitter

-fixed strings for salamander/goblin/maiden/black knight.
-removed a room in level 3

ben_lp πŸ‡©πŸ‡ͺ Submitter • Edited

MASSIVE UPDATE OUT (OCTOBER 2024)

Yani πŸ‡§πŸ‡ͺ Admin

πŸ™Œ

Π”ΠΎΠ±Ρ€Ρ‹ΠΉ дСнь, Ρƒ мСня Π²ΠΎΠ·Π½ΠΈΠΊΠ»Π° ошибка отобраТСния. ВсС Π½ΠΎΠ²Ρ‹Π΅ Π΄Π΅ΠΊΠΎΡ€Π°Ρ†ΠΈΠΈ ΠΈ пСрсонаТи ΠΏΠΎΠ»Π½ΠΎΡΡ‚ΡŒΡŽ Ρ„ΠΈΠΎΠ»Π΅Ρ‚ΠΎΠ²Ρ‹Π΅, ΠΈΠΌΠΏΡ‹ ΠΈ сСрдцС ΠΆΠ΅ ΠΎΡ‚ΠΎΠ±Ρ€Π°ΠΆΠ°Ρ‚ΡŒΡΡ Π½ΠΎΡ€ΠΌΠ°Π»ΡŒΠ½ΠΎ. Π§Ρ‚ΠΎ ΠΌΠ½Π΅ Π΄Π΅Π»Π°Ρ‚ΡŒ?

@Klayd ΠŸΠΎΠΏΡ€ΠΎΠ±ΡƒΠΉ ΠΏΠΎΡΡ‚Π°Π²ΠΈΡ‚ΡŒ послСднюю Π²Π΅Ρ€ΡΠΈΡŽ (1.1.0) Π² Π½ΠΎΠ²ΡƒΡŽ ΠΏΡƒΡΡ‚ΡƒΡŽ ΠΏΠ°ΠΏΠΊΡƒ (Π»Π°Π½Ρ‡Π΅Ρ€Ρƒ ΠΌΠΎΠΆΠ½ΠΎ ΡƒΠΊΠ°Π·Π°Ρ‚ΡŒ Π½Π° ΡΡ‚Π°Ρ€ΡƒΡŽ ΠΏΠ°ΠΏΠΊΡƒ), Π° ΠΏΠΎΡ‚ΠΎΠΌ Π½Π°ΠΊΠ°Ρ‚ΠΈΡ‚ΡŒ эту кампанию

That was awesome good job

Yani πŸ‡§πŸ‡ͺ Admin • Edited

This was a nice campaign.

It showcases a lot of custom creatures, spells and traps, which I enjoyed. The creatures were nice and had a balanced role in the campaign. The spells are fun to play with too, but might be a bit OP, although Ben made sure that their strength fit very well into the maps, which was nice.

The actual levels were fun to play. The layouts were quite fun and made you think quite a lot. Some levels forced you to restart in case you made a mistake though, but that didn't make it less fun.

I did have some issues with the start of level 2, as it suddenly forces you to do quite some difficult possession stuff. It ramps the difficulty up quite a lot, but it's not impossible.

Some stuff I wanted to see changed are: the troll part in a later level being not well explained, but Ben told me he will make sure it's better explained. I also had some issues with how the mechanic of the end fight in the last level works, but I think Ben might change that too to make it more obvious what's happening.

It's a good campaign with lots of new content, that I would definitely suggest it if you want to explore new stuff KeeperFX can offer while still getting a fun, balanced and decently challenging experience.

ben_lp πŸ‡©πŸ‡ͺ Submitter

First time in life that yani isn't roasting me. Thx babe πŸ˜€

ben_lp πŸ‡©πŸ‡ͺ Submitter

and you forgot to complain about CAPITALS BROOOO !!1!!1! πŸ˜‚πŸ˜‚πŸ˜…

Yani πŸ‡§πŸ‡ͺ Admin

Haha it's not a big issue, I just wanted to let you know :P

aqualakitu πŸ‡©πŸ‡ͺ

I'd definitely suggest making some changes to the start of level 2. In my experience, trying to protect the imps makes it extremely difficult to stay alive, since you can't slap your knight then, and while you're picking them up your knight is likely to take a lot of damage. I'd probably just remove the starting imps and give the player a bit more gold instead so the player can spawn them in when needed, or just removing a few thieves to make it less tight.

ben_lp πŸ‡©πŸ‡ͺ Submitter

if it helps i have recorded how i play it. you can see it here:
https://www.youtube.com/watch?v=GMv1xVb34Xs

ben_lp πŸ‡©πŸ‡ͺ Submitter • Edited

new and propably last version out. added some hints to level 3 and changed map 5. also there's now a new tileset on map3 which is a very first test of mine ;)

jebajlo πŸ‡΅πŸ‡±

I guess I'm not the best at dk1 I can't beat lvl 3 fairtyale on 1 map :/

ben_lp πŸ‡©πŸ‡ͺ Submitter
Safebuz πŸ‡ΈπŸ‡ͺ

Awesome! just awesome!

ben_lp πŸ‡©πŸ‡ͺ Submitter

Thank you :) <3