Place your bets on the winner of dungeon keeper. Now comes with 3 modes, endless, competitive and Hearts mode. With 1 optional mutator to allow player/cpu intervention.
Category | Map |
Rating | Not rated yet |
Submission date | 2024-02-28 |
Last updated | 2024-04-12 |
Min. game version | KeeperFX 1.1.0 |
Filesize | 672.13KiB |
Downloads | 77 |
File | Filesize | Downloads | Date |
---|---|---|---|
Arena (1.3.1).zip | 672.13KiB | 29 | 2024-04-12 |
Place your bets on the winner of dungeon keeper. Now comes with 3 modes, endless, competitive and Hearts mode. With 1 optional mutator to allow player/cpu intervention.
Extract and paste in your Keeper FX folder (Overwrite files if prompt).
Start game, go to "Free play levels", select "Erminio Lucente" then "Arena", Done!
for whatever reason, since the latest updates, the competitive mode is broken.
There have been some issues with the new script tokenizer I think. Best talk to YM or Sim about it.
UPDATE : 1.3.1
Added inclusion of druid creature
Alpha music added to arena.
All keepers will spawn a HORNY at start.
Added a Creature limit of 5 per Portal, should prevent keepers being overwhelmed.
New mode added, Heart mode. Enables Dungeon hearts + Creatures level up faster in this mode.
Creatures heal periodically.
Alone creatures will level up twice.
Hidden Mystery box tool tips removed.
Level up timer decreased.
Added creature number indicators above portals as glowing orbs.
Creatures wont level up or heal when creature limit is reached.
Intervention mutator added, allows spells and traps.
Creatures no longer get hungry or annoyed, removed notifications too.
UPDATE : 1.2
Added selectable modes, Endless and Competetive for a life based portal system.
Added keeper voices
Added knight (Lord of land) to the creature pool.
New effects added to destroyed portals.
UPDATE : 1.1
Removed heart sound (Thanks walter253)
Removed central hero gate and gave each keeper the hero creatures added to their pool.
Some decoration changes
Portals now have 3 life's each. When there are no remaining creatures left for their team before the next spawn, a life is lost.
Random keeper comments added.
Decreased creature level up timer for a slightly quicker experience.
UPDATE : 1.01
-Fixed hard crash due to bad scripting. (Was crashing after 10minutes.)
-Decreased level up timer. (200 > 180)
-Fixed some decorations.
This is a great map for testing combat related stuff too, may I ask you please if I can reuse it for my own purpose?
Please go ahead, have fun!
Great, thanks!
Very chaotic map I love it! 😁
Interesting design for the portals you got here!