That map is enormous. The left side if where the player will eventually capture and build their dungeon after cleaning it up a bit by killing the mostly low level heroes wandering inside the locked rooms. There is no gold to mine, or gems, because the imps you'll find inside the giant treasure rooms have millions of gold on themselves which means unlimited gold for the player.
There are no parties or attacks, which also means unlimited time to build your forces. Many neutral creatures are wandering around and found in secret places. The player also has two choices to assault the final hero fortress, which is nice.
Sadly, the map could be twice smaller since most of it is empty. The giant player dungeon is unnecessary, and the top and bottom parts of the map are also mostly unused. The many new creatures are nice to play with though.
> [!NOTE]
> Highlights information that users should take into account, even when skimming.
> [!TIP]
> Optional information to help a user be more successful.
> [!IMPORTANT]
> Crucial information necessary for users to succeed.
> [!WARNING]
> Critical content demanding immediate user attention due to potential risks.
> [!CAUTION]
> Negative potential consequences of an action.
This will become:
Note
Useful information that users should know, even when skimming content.
Tip
Helpful advice for doing things better or more easily.
Important
Key information users need to know to achieve their goal.
Warning
Urgent info that needs immediate user attention to avoid problems.
Caution
Advises about risks or negative outcomes of certain actions.
Question, I notice it comes its own creature files. Do they stay together when you extract and place or do you separate
He made it a 1-map mappack. But his installation instructions are correct, simply extract the entire thing into /levels and then you're done.
When I install this, where in game do I go to play it?
Should be in Free Play>Alcatraz.
Thanks.
That map is enormous. The left side if where the player will eventually capture and build their dungeon after cleaning it up a bit by killing the mostly low level heroes wandering inside the locked rooms. There is no gold to mine, or gems, because the imps you'll find inside the giant treasure rooms have millions of gold on themselves which means unlimited gold for the player.
There are no parties or attacks, which also means unlimited time to build your forces. Many neutral creatures are wandering around and found in secret places. The player also has two choices to assault the final hero fortress, which is nice.
Sadly, the map could be twice smaller since most of it is empty. The giant player dungeon is unnecessary, and the top and bottom parts of the map are also mostly unused. The many new creatures are nice to play with though.
3/5
game crashes cause no valid sprites found for creature model 53, make fix.
Thanks!, a couple of rouge she-orcs... gone now, and should work fine