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Longhorn Reach

Created by Lquiz
Category Map
Rating 2.5 / 5 4 ratings
Difficulty 4.5 / 5 4 ratings
Original creation date 2007-08-19
Submission date 2023-06-01
Last updated 2023-06-01
Filesize 52.78KiB
Downloads 81
File Mirrors Filesize Downloads Date
longhorn-reach_v1.1.0.zip #1 52.78KiB 81 2023-06-01
Description

A map that I have spent a while making, and I've made it hard. You probably need to use possesion! The dragon is the key, but its pretty hard.

  • Creature Pool: Troll, Dragon, Demon Spawn, Fly, Dark Mistress, Warlock, Bile Demon, Beetle, Spider, Tentacle, Orc
  • Objects: Creatures: 71, Traps: 1, Doors: 23, Items: 508, Dungeon hearts: 4, Hero gates: 0, Special Boxes: 5
Installation Instructions

Read the Playing Custom Maps documentation page for information on how to play this map.

Comments

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cy40k 🇦🇷

amazing level! it might be the last level of any campaign. first time im playing and 2 creatures deserted to my army because was very angry. very cool. i like when i have limited resources and creatures. many thanks.

Zax 🇨🇿

First to comment :) Not many people rated this map either. When I went to play it it was rated with one star which is honestly not reflecting quality of map. I encountered some kind of weird bug which forced me to load my game many times because at certain moments my gold went to zero when I builded something or used spells. My treasure room which I was provided with also were broken somehow, creatures didnt go there for pay. I had to pay them manualy. Idk if bug is somehow related to map or just version I played on(older alpha pre 3.0.0. so will not count it towards rating.

Map have some important messages and it is well made, It reminded me Ancient Keeper campaign. It has challenging start and it is bit tedious in some moments, but I will rate it 3/5 and difficulty is somewhere around 4/5. You really want to keep your creatures alive, all of them to be exact, including imps. If they die, too bad and you might not be able to win anymore because of challenges provided later. There is also one important moment where you can pretty much screw yourself from winning or make it much harder for you. Atleast I think it will be result so I will provide tip below in spoiler tags.

When you face the Green and Yellow Keeper, first go to to right side as you need something located behind Yellow Keeper before you destroy them both.

cy40k 🇦🇷

you are right. but the better way is to kill them separately without ability each other to claim the earth