This is a hard level. It is intended for first
person play. You start off with your dungeon
entirely built, but unable to build much futher.
In addition, you have only a select few minons.
A horned reaper (level 10), 2 vapires and 2
mistresses, also level 10. Beware, Horny gets
angry fast, and will go on a rampage. Don't let
him get to your imps, as you cannot create more.
You must go through the dungeon, destroying all
you see. All enemies must be destroyed to win.
This was weird, map looked interesting if you would have to go to end, but instead you are told to destroy Hero Heart and then all doors are destroyed. It is like it was never tested, I dont think author had this in mind really. This map should be changed and place heart at the end of maze instead. It is called "Long Walk". But for heroes, not for you. You just chill and wait for heroes go to you after you destroy their Heart. Also Creatures given are way too strong for what heroes have.
Very weird map. There's some scripting behind this, but I fail to see the point. You get several lvl10 creatures to start out with, and the enemy dungeon heart is in your base. Destroy it and all the heroes will attack you. But all heroes on the map combined cannot hope to defeat the creatures you've been given at the start.
I dont think this map was tested or even fully finished. Because it looks like doors being destroyed after Hero Heart is finished is not even known to author. Also some parts of map are completely blocked by rock. But there is stuff in those tunnels.
It is still kind of weird, author made work with messages, map doesnt look that bad, there are some action points setup, but then not test it even once? I just gont get it lol.
> [!NOTE]
> Highlights information that users should take into account, even when skimming.
> [!TIP]
> Optional information to help a user be more successful.
> [!IMPORTANT]
> Crucial information necessary for users to succeed.
> [!WARNING]
> Critical content demanding immediate user attention due to potential risks.
> [!CAUTION]
> Negative potential consequences of an action.
This will become:
Note
Useful information that users should know, even when skimming content.
Tip
Helpful advice for doing things better or more easily.
Important
Key information users need to know to achieve their goal.
Warning
Urgent info that needs immediate user attention to avoid problems.
Caution
Advises about risks or negative outcomes of certain actions.
This was weird, map looked interesting if you would have to go to end, but instead you are told to destroy Hero Heart and then all doors are destroyed. It is like it was never tested, I dont think author had this in mind really. This map should be changed and place heart at the end of maze instead. It is called "Long Walk". But for heroes, not for you. You just chill and wait for heroes go to you after you destroy their Heart. Also Creatures given are way too strong for what heroes have.
Very weird map. There's some scripting behind this, but I fail to see the point. You get several lvl10 creatures to start out with, and the enemy dungeon heart is in your base. Destroy it and all the heroes will attack you. But all heroes on the map combined cannot hope to defeat the creatures you've been given at the start.
I dont think this map was tested or even fully finished. Because it looks like doors being destroyed after Hero Heart is finished is not even known to author. Also some parts of map are completely blocked by rock. But there is stuff in those tunnels.
Yes, not tested is something you will run into a lot if you play the low rated maps.
It is still kind of weird, author made work with messages, map doesnt look that bad, there are some action points setup, but then not test it even once? I just gont get it lol.