Another Dungeon is a campaign made in Japan, with more story focus. The story takes place in the same world as the original campaign, but years later.
The difficulty is aimed to be slightly harder than the Deeper Dungeon levels, and the player is not expected to know tricks or bugs to win.
Can be played in English and Japanese.
Installation Instructions
Extract the archive into the \campgns\ folder of KeeperFX
I only was able to complete 18 out of 20 campaign levels, alongside "Revenge of the lord" this is the hardest campaign i ever played. I felt level difficuly was uneven; some of them were fairly easy, while other levels were insanely hard, almost artificially. While playing against enemy keepers, some times they'll be able to destroy fortified walls, which makes being fast and agressive from the start pretty pointless in some specific levels. At the last level, he has not just 4 level 10 creatures from the start, but level 10 imps. Even if you kill those imps, he will invoke level 10 imps over again. Also, he is in possession of all the spells since the very beginning of the level. After trying to succeed near 20 times, i finally gave up.
It was fun while it lasted tho, I recommend making haste from the beginning of every level and being aggressive. Pause the game as much as you need, dont be scared to slap all the way, and play in 1st person to win hard fights.
> [!NOTE]
> Highlights information that users should take into account, even when skimming.
> [!TIP]
> Optional information to help a user be more successful.
> [!IMPORTANT]
> Crucial information necessary for users to succeed.
> [!WARNING]
> Critical content demanding immediate user attention due to potential risks.
> [!CAUTION]
> Negative potential consequences of an action.
This will become:
Note
Useful information that users should know, even when skimming content.
Tip
Helpful advice for doing things better or more easily.
Important
Key information users need to know to achieve their goal.
Warning
Urgent info that needs immediate user attention to avoid problems.
Caution
Advises about risks or negative outcomes of certain actions.
I only was able to complete 18 out of 20 campaign levels, alongside "Revenge of the lord" this is the hardest campaign i ever played. I felt level difficuly was uneven; some of them were fairly easy, while other levels were insanely hard, almost artificially. While playing against enemy keepers, some times they'll be able to destroy fortified walls, which makes being fast and agressive from the start pretty pointless in some specific levels. At the last level, he has not just 4 level 10 creatures from the start, but level 10 imps. Even if you kill those imps, he will invoke level 10 imps over again. Also, he is in possession of all the spells since the very beginning of the level. After trying to succeed near 20 times, i finally gave up.
It was fun while it lasted tho, I recommend making haste from the beginning of every level and being aggressive. Pause the game as much as you need, dont be scared to slap all the way, and play in 1st person to win hard fights.