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Remembrance

Created by Oetelaer
Category Map
Rating 1 / 5 2 ratings
Difficulty 5 / 5 2 ratings
Original creation date 2002-03-13
Submission date 2023-06-01
Last updated 2023-06-01
Filesize 50.62KiB
Downloads 37
File Filesize Downloads Date
remembrance_v1.1.0.zip 50.62KiB 37 2023-06-01
Description

Best level I made until now.

  • Creature Pool: Horned Reaper, Troll, Dragon, Demon Spawn, Fly, Dark Mistress, Warlock, Bile Demon, Beetle, Vampire, Spider, Hell Hound, Orc
  • Objects: Creatures: 75, Traps: 9, Doors: 47, Items: 218, Dungeon hearts: 4, Hero gates: 2, Special Boxes: 6
Installation Intructions

Read the Playing Custom Maps documentation page for information on how to play this map.

Comments

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Zax 🇨🇿

Extremely hard to win, overpowered white keeper makes this map unfun because he has creature limit above 65, he trains his forces and is attracting both heroes and creatures. On top of that he has like 6 level 10 Avatars. Also be ready for Green Keeper agressive push to your Heart quite soon. I really struggled to beat White keeper. It required a lot of patience and loading of old saves to win the map.

Another map where the heroes are controlled by a Keeper, and I think it breaks the map.

I'm not sure if it's Keeperfx's "fault" or if it's simply a design problem. Right at the beginning, you have to fortify your base/isolate the heroes before their imps can open the way to your dungeon or it's instant death. The problem of doing that is that you'll never be able to claim the bridge (unless you cheese the AI) so good luck defeating the heroes with their massive army and many Avatars to get to the bridge. That also means that should you destroy White's heart, every hero parties will die instantly on spawning.

The other Keepers shouldn't be a problem if you do so.

1/5

Zax 🇨🇿

I think it didnt make any different to get or not get bridge. Even when my dungeon was open 1 block from white keeper, he never build bridge on his own and his creatures rarely attack you on their own..

Indeed White will never build bridges to attack you, but that's not the issue.

You need bridges to invade Green and White's dungeons so you need to capture the neutral ones near you but that's impossible before White claims it. So yeah, you have to slowly kill/maybe even lame White before you can progress.

This map is broken as it is anyway.

Zax 🇨🇿

I did capture the bridge at start but actualy finishing map was extremely hard as white had multiple Avatars and insane army and kept traning them too :) I was also suprised how early Green put Call to arms on my Heart. I basicly let White kill blue keeper too by connecting them but that was big mistake because then he had even more land and some other stuff from Green. I spend like over hour trying to figure out how to kill white. Even bunch of mistresses had hard time with with army. But in the end I won :)