The kind of map where heroes come knocking at
your door. Although there's no background nor
campain, heroes are now smugglers in the
'history' of the map, eager of gold and lands,
a bit like Keepers in fact. Anyway the map is
rather difficult. It was made easier from
original version, but still it's hard.
A truly excellent map. I made a topic on what makes DK maps good, and this one ticks all the boxes. A few traps but within reason, you're under pressure constantly but the difficulty isn't overwhelming. You don't get a prison so you don't grow too powerful and you get two gem faces later on but most of your gold comes from killing heroes(which you can't stop from reaching you). You also have an interesting space to build your dungeon. The map looks nice and natural and there are some objectives. There is a big final fight which you should be able to just win. It really does everything right.
> [!NOTE]
> Highlights information that users should take into account, even when skimming.
> [!TIP]
> Optional information to help a user be more successful.
> [!IMPORTANT]
> Crucial information necessary for users to succeed.
> [!WARNING]
> Critical content demanding immediate user attention due to potential risks.
> [!CAUTION]
> Negative potential consequences of an action.
This will become:
Note
Useful information that users should know, even when skimming content.
Tip
Helpful advice for doing things better or more easily.
Important
Key information users need to know to achieve their goal.
Warning
Urgent info that needs immediate user attention to avoid problems.
Caution
Advises about risks or negative outcomes of certain actions.
That map was fun, and well balanced. Not too hard, not too easy. It is possible to be passive or agressive. 4/5
A truly excellent map. I made a topic on what makes DK maps good, and this one ticks all the boxes. A few traps but within reason, you're under pressure constantly but the difficulty isn't overwhelming. You don't get a prison so you don't grow too powerful and you get two gem faces later on but most of your gold comes from killing heroes(which you can't stop from reaching you). You also have an interesting space to build your dungeon. The map looks nice and natural and there are some objectives. There is a big final fight which you should be able to just win. It really does everything right.