Archikeeper Rangex inseparably governs this land.
You've thrown challenge to the tremendous power,
so you must know that you won't overcome it with
conventional methods. Instead, you must resort to
deception. Search the surrounding corridors - a
powerful magic resides there, able to turn the
scale of victory on your side.
English and Polish translations included.
Creature Pool: Troll, Dragon, Fly, Dark Mistress, Warlock, Bile Demon, Beetle, Spider, Orc
"Rangex" is a map created by Rangex and is about the evil Archikeeper Rangex - so much for that :)! I enjoyed this rather tradional map for a decent bit. Unusually, the map tells the player right from the beginning that this is supposed to be a hard map and recommends to save often. Therefore, I was a little surprised that the first part of the map was unexpectly smooth This left me quite paranoid when breaking doors or exploring.
I have to say that I enjoyed the plot quite a bit. There were constant new messages coming in, driving the plot forward and building up a bit of tension - which was good. As stated in the beginning, the blue keeper was quite strong and could provide quite a bit of a challenge for players who haven't experienced a lot of sneaky gameplay before.
The final part was rather confusing to me as I couldn't really make sense why there is such an overwhelming force of heroes after the nemesis was defeated. It was quite a bit of a challenge too but to me didn't really fit into the rest of the plot. It felt like it was added after the initial idea of the map was implemented.
Another thing I noticed was that there was a bit of an excessive trap placement. It was still within a bearable limit but noticeable. Also, there was the "forbidden" boulder trap-behind-a-door right in the end.
Nevertheless, I enjoyed the map overall. Thanks for the effort!
> [!NOTE]
> Highlights information that users should take into account, even when skimming.
> [!TIP]
> Optional information to help a user be more successful.
> [!IMPORTANT]
> Crucial information necessary for users to succeed.
> [!WARNING]
> Critical content demanding immediate user attention due to potential risks.
> [!CAUTION]
> Negative potential consequences of an action.
This will become:
Note
Useful information that users should know, even when skimming content.
Tip
Helpful advice for doing things better or more easily.
Important
Key information users need to know to achieve their goal.
Warning
Urgent info that needs immediate user attention to avoid problems.
Caution
Advises about risks or negative outcomes of certain actions.
"Rangex" is a map created by Rangex and is about the evil Archikeeper Rangex - so much for that :)! I enjoyed this rather tradional map for a decent bit. Unusually, the map tells the player right from the beginning that this is supposed to be a hard map and recommends to save often. Therefore, I was a little surprised that the first part of the map was unexpectly smooth This left me quite paranoid when breaking doors or exploring.
I have to say that I enjoyed the plot quite a bit. There were constant new messages coming in, driving the plot forward and building up a bit of tension - which was good. As stated in the beginning, the blue keeper was quite strong and could provide quite a bit of a challenge for players who haven't experienced a lot of sneaky gameplay before.
The final part was rather confusing to me as I couldn't really make sense why there is such an overwhelming force of heroes after the nemesis was defeated. It was quite a bit of a challenge too but to me didn't really fit into the rest of the plot. It felt like it was added after the initial idea of the map was implemented.
Another thing I noticed was that there was a bit of an excessive trap placement. It was still within a bearable limit but noticeable. Also, there was the "forbidden" boulder trap-behind-a-door right in the end.
Nevertheless, I enjoyed the map overall. Thanks for the effort!
Rating: 3/5 Difficulty: 4/5