This map is not easy one and will require frame skipping in late game. It had few puzzles how to deal with enemy keeper and getting some rooms and creatures. I did enjoy map , its 3/5 for me, maybe 3,5/5 :) I also did critical mistake by selling enemy Keeper's Torture room. But map can still be completed if you heal your knights a lot and boost them with speed so they can kill all heroes at the end of map.
Small hit for anyone trying this map: Enemy Keeper cant make new imps.
Some effort went in this map, but I did not have the patience for it. You get a thief and the name suggests you should go train it to invisibility and then go on a possession adventure. I went a bit further and made my unit a knight, but not knowing what I have to do along with the fact that I need to destroy magic doors in possession made me just skip the rest of this map.
You dont need to destroy any magic doors as thief. But you will still probably use frame skip to get thiefs at level 4 so Increase levels makes them lvl 7 so they can use invisibility. Magic doors can be avoided with enemy heroes opening them for you as you walk thru them invisible.
> [!NOTE]
> Highlights information that users should take into account, even when skimming.
> [!TIP]
> Optional information to help a user be more successful.
> [!IMPORTANT]
> Crucial information necessary for users to succeed.
> [!WARNING]
> Critical content demanding immediate user attention due to potential risks.
> [!CAUTION]
> Negative potential consequences of an action.
This will become:
Note
Useful information that users should know, even when skimming content.
Tip
Helpful advice for doing things better or more easily.
Important
Key information users need to know to achieve their goal.
Warning
Urgent info that needs immediate user attention to avoid problems.
Caution
Advises about risks or negative outcomes of certain actions.
An interesting idea, but somewhat frustrating to play. Would benefit hugely from some objectives and scripting to make things clearer.
This map is not easy one and will require frame skipping in late game. It had few puzzles how to deal with enemy keeper and getting some rooms and creatures. I did enjoy map , its 3/5 for me, maybe 3,5/5 :) I also did critical mistake by selling enemy Keeper's Torture room. But map can still be completed if you heal your knights a lot and boost them with speed so they can kill all heroes at the end of map.
Small hit for anyone trying this map: Enemy Keeper cant make new imps.
Some effort went in this map, but I did not have the patience for it. You get a thief and the name suggests you should go train it to invisibility and then go on a possession adventure. I went a bit further and made my unit a knight, but not knowing what I have to do along with the fact that I need to destroy magic doors in possession made me just skip the rest of this map.
You dont need to destroy any magic doors as thief. But you will still probably use frame skip to get thiefs at level 4 so Increase levels makes them lvl 7 so they can use invisibility. Magic doors can be avoided with enemy heroes opening them for you as you walk thru them invisible.