The blue keeper will defend his Dungeon Heart
(Danjonhato) at any cost. Blue keeper who is a
brave man under siege, and wealth is no value for
him, so he won't dig for gold. A brave and
prudent man who prepared his fortress for the
siege, and now is waiting for the well-trained
reinforcements.
Creature Pool: Troll, Dragon, Warlock, Bile Demon, Tentacle, Orc
Very strange map. You're allied with a Blue Keeper in the center of the map and have to defend him from assaults that start quite early.
Except you can't drop creatures on his lands and can't access it to help him until the outer parties breach white's walls around blue's little fort.
You're also extremely gold starved and have a limited pool of creatures you can get so no mass mistresses. That means I trained my creatures slowly, and researched/manufactured with the rest. Looking at the script, researching disease triggers the invasion and I was far, far too weak to deal with that. I couldn't help Blue with my starting mistresses/temple ones anyway.
I guess you could fortify with two long lines across the map to prevent the corner parties from attack blue but really, it's no fun at all. Doing that would mean you can't interfere directly and I'm not even sure Blue can survive the party that spawns right outside his fort on his own.
> [!NOTE]
> Highlights information that users should take into account, even when skimming.
> [!TIP]
> Optional information to help a user be more successful.
> [!IMPORTANT]
> Crucial information necessary for users to succeed.
> [!WARNING]
> Critical content demanding immediate user attention due to potential risks.
> [!CAUTION]
> Negative potential consequences of an action.
This will become:
Note
Useful information that users should know, even when skimming content.
Tip
Helpful advice for doing things better or more easily.
Important
Key information users need to know to achieve their goal.
Warning
Urgent info that needs immediate user attention to avoid problems.
Caution
Advises about risks or negative outcomes of certain actions.
This was quite hard, It took me few attempts to finish it. Mistress is just so OP creature lol. 2/5 ratting, difficulty 4/5.
Very strange map. You're allied with a Blue Keeper in the center of the map and have to defend him from assaults that start quite early. Except you can't drop creatures on his lands and can't access it to help him until the outer parties breach white's walls around blue's little fort.
You're also extremely gold starved and have a limited pool of creatures you can get so no mass mistresses. That means I trained my creatures slowly, and researched/manufactured with the rest. Looking at the script, researching disease triggers the invasion and I was far, far too weak to deal with that. I couldn't help Blue with my starting mistresses/temple ones anyway.
I guess you could fortify with two long lines across the map to prevent the corner parties from attack blue but really, it's no fun at all. Doing that would mean you can't interfere directly and I'm not even sure Blue can survive the party that spawns right outside his fort on his own.
1/5 for me.