Imps strength in this realm highly depends on the amount of your gold, keeper.
- Objects: Creatures: 82, Traps: 48, Doors: 31, Items: 284, Dungeon hearts: 1, Hero gates: 1, Special Boxes: 0
Category | Map |
Rating |
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Difficulty |
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Original creation date | 2005-01-22 |
Submission date | 2023-06-01 |
Last updated | 2023-06-01 |
Filesize | 36.58KiB |
Downloads | 51 |
File | Filesize | Downloads | Date |
---|---|---|---|
legendary-superimp_v1.0.0.zip | 36.58KiB | 51 | 2023-06-01 |
Imps strength in this realm highly depends on the amount of your gold, keeper.
Read the Playing Custom Maps documentation page for information on how to play this map.
The gimmick in this map is fun, however some mechanics aren't explained and that made things frustrating before I looked at the script.
It turns out gold isn't the only factor to make your imps stronger. Enemies killed and imps lost are also a huge part of it. I took forever to kill some enemies in possession when I should just have gathered as much gold as possible and then let them die.
Once you know everything, the map becomes more fun. Also, remember that imps will only fight when defending the Heart or when they can't flee to the Heart. A locked door is useful to force them to fight (kind of, they sometimes still refuse unless they are the target).
3/5, 3/5 difficulty. The beginning is tough.
Really fun map. Requires you to use a lot of possession and is quite different from normal playstyle. Also quite challenging.