Beware keeper, these are strange times. South
from here lies blue, he is a work-a-holic. To the
east lies green, he is known as paul as he likes
his magic. Build your army strong as there is a
third 'good' keeper who doesn't like you much.
Creature Pool: Wizard, Samurai, Troll, Dragon, Demon Spawn, Fly, Dark Mistress, Warlock, Bile Demon, Beetle, Spider, Hell Hound, Orc
Numptys Anus gave me PTSD. That one isn't as bad, but oh boy is it a terrible experience.
First of all, there are no triggers except for basic settings and win conditions. What you see is what you get, and that's not a good start.
You are very gold starved, but the good news is you have two sides of gems to mine. The bad news is that you have 8 imps and that's it. Can't make more, will never be able to make more. Enjoy the traps. What's worse is that you have no workshop and will never be able to make one. Get ready to frame skip a LOT.
I died the first time because I uncovered the passage that leads to blue. He quickly came at me with far stronger creatures that I could get at that point. Second time, I went above and dodged the path and fortified it, but this time he never bothered.
Turns out the AI Keepers are as gold starved as you, but worse. They have no gems, so Green ("Paul") is condemned since he has no workshop. Blue will survive better, but will still be a pushover once your frameskipping and scavening of his mistresses are done. The heroes aren't worth mentionning. You can beline their Heart and once all Hearts are destroyed you win. No need to fight the heroes in the rooms or the "secret" room with the random leveled heroes inside.
> [!NOTE]
> Highlights information that users should take into account, even when skimming.
> [!TIP]
> Optional information to help a user be more successful.
> [!IMPORTANT]
> Crucial information necessary for users to succeed.
> [!WARNING]
> Critical content demanding immediate user attention due to potential risks.
> [!CAUTION]
> Negative potential consequences of an action.
This will become:
Note
Useful information that users should know, even when skimming content.
Tip
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Important
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Warning
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Caution
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Numptys Anus gave me PTSD. That one isn't as bad, but oh boy is it a terrible experience.
First of all, there are no triggers except for basic settings and win conditions. What you see is what you get, and that's not a good start. You are very gold starved, but the good news is you have two sides of gems to mine. The bad news is that you have 8 imps and that's it. Can't make more, will never be able to make more. Enjoy the traps. What's worse is that you have no workshop and will never be able to make one. Get ready to frame skip a LOT.
I died the first time because I uncovered the passage that leads to blue. He quickly came at me with far stronger creatures that I could get at that point. Second time, I went above and dodged the path and fortified it, but this time he never bothered.
Turns out the AI Keepers are as gold starved as you, but worse. They have no gems, so Green ("Paul") is condemned since he has no workshop. Blue will survive better, but will still be a pushover once your frameskipping and scavening of his mistresses are done. The heroes aren't worth mentionning. You can beline their Heart and once all Hearts are destroyed you win. No need to fight the heroes in the rooms or the "secret" room with the random leveled heroes inside.
Hard 1/5. Nasty Numpty indeed.