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Jims 1st go

Created by James Tupper
Category Map
Rating 2 / 5 1 rating
Difficulty 2 / 5 1 rating
Original creation date 1999-08-12
Submission date 2023-06-01
Last updated 2023-06-01
Filesize 36.12KiB
Downloads 25
File Filesize Downloads Date
jims-1st-go_v1.0.2.zip 36.12KiB 25 2023-06-01
Description

This is dangerous realm. Build and develop your dungeon before venturing anywhere!

  • Creature Pool: Samurai, Troll, Dragon, Demon Spawn, Fly, Dark Mistress, Warlock, Bile Demon, Beetle, Spider, Hell Hound, Orc
  • Objects: Creatures: 45, Traps: 12, Doors: 10, Items: 126, Dungeon hearts: 2, Hero gates: 0, Special Boxes: 5
Installation Intructions

Read the Playing Custom Maps documentation page for information on how to play this map.

Comments

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Map by James Tupper, part of the Tupper map-making syndicate. And as far as first attempts go, this one is not that bad at all. It could look a bit prettier by rounding out the edges, but it's fully functional, and the map actually has a layout. You are warned to train up first before exploring, but this map actually has no surprise-parties of death. In fact you need to go out quite soon to get your library which you can do by either training your very first units a bit, or in my case with a possessed warlock you start out with. As you get gems right away and you can research everything, the map is pretty basic after this. Train up, convert any unit you find, explore the map and when you are ready take out the yellow keeper. When defeated there's a final hero party that is no big deal, and a scripting error that causes you to win before killing them.