Yellow keeper on this map is rather weak and he didnt even reach creature cap for some reason. There was not enouhg challenge in map. Heroes werent hard to kill either and I had plenty of gold to do what ever I wanted.
Map by James Tupper, part of the Tupper map-making syndicate. And as far as first attempts go, this one is not that bad at all. It could look a bit prettier by rounding out the edges, but it's fully functional, and the map actually has a layout. You are warned to train up first before exploring, but this map actually has no surprise-parties of death. In fact you need to go out quite soon to get your library which you can do by either training your very first units a bit, or in my case with a possessed warlock you start out with. As you get gems right away and you can research everything, the map is pretty basic after this. Train up, convert any unit you find, explore the map and when you are ready take out the yellow keeper. When defeated there's a final hero party that is no big deal, and a scripting error that causes you to win before killing them.
> [!NOTE]
> Highlights information that users should take into account, even when skimming.
> [!TIP]
> Optional information to help a user be more successful.
> [!IMPORTANT]
> Crucial information necessary for users to succeed.
> [!WARNING]
> Critical content demanding immediate user attention due to potential risks.
> [!CAUTION]
> Negative potential consequences of an action.
This will become:
Note
Useful information that users should know, even when skimming content.
Tip
Helpful advice for doing things better or more easily.
Important
Key information users need to know to achieve their goal.
Warning
Urgent info that needs immediate user attention to avoid problems.
Caution
Advises about risks or negative outcomes of certain actions.
Yellow keeper on this map is rather weak and he didnt even reach creature cap for some reason. There was not enouhg challenge in map. Heroes werent hard to kill either and I had plenty of gold to do what ever I wanted.
Map by James Tupper, part of the Tupper map-making syndicate. And as far as first attempts go, this one is not that bad at all. It could look a bit prettier by rounding out the edges, but it's fully functional, and the map actually has a layout. You are warned to train up first before exploring, but this map actually has no surprise-parties of death. In fact you need to go out quite soon to get your library which you can do by either training your very first units a bit, or in my case with a possessed warlock you start out with. As you get gems right away and you can research everything, the map is pretty basic after this. Train up, convert any unit you find, explore the map and when you are ready take out the yellow keeper. When defeated there's a final hero party that is no big deal, and a scripting error that causes you to win before killing them.