You are HAWK THE SLAYER, your evil brother has
killed your sweetheart and father, and he has
created an army of the undead to reek havoc over
this once peaceful world.
Well, I wanted to play reverse-Electric Church so I didn't place it in legacy. Sadly, half the enemies you fight here have rebound.
About the map, it's as basic as it can get. Ugly layout, barebone triggers (no parties, no ambushes) but at least it has some lore messages. Too bad they are all "informations" so disappear after a while. They also don't matter, saving the creatures isn't needed and only destroying the hero heart matters. I even lost my priestess and it didn't matter at all.
Ugly an boring map. When I played it, like most hero maps, you couldn't get all heroes in KeeperFX that the mapmaker intended because you actually have to build rooms to attract them, so I would end up with lots of monks, fairies and barbarians. Place it in 'legacy' to prevent this.
At the start you run the risk of digging into hero pockets, and you can't research the sight spell. You can claim a few, very small prisons, so you'll have to manage them carefully if you want to add some more units to your army. Most of the units of the map can't be turned to skeletons, and you only get a torture room right before the end. When I did get a torture room I got some lvl10 vampires to go along with it, and that quickly drained the enemy army through the scavenger room. My final fight was 80lvl 10 units against a single avatar.
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Well, I wanted to play reverse-Electric Church so I didn't place it in legacy. Sadly, half the enemies you fight here have rebound.
About the map, it's as basic as it can get. Ugly layout, barebone triggers (no parties, no ambushes) but at least it has some lore messages. Too bad they are all "informations" so disappear after a while. They also don't matter, saving the creatures isn't needed and only destroying the hero heart matters. I even lost my priestess and it didn't matter at all.
1/5
Too easy with 50 creature limit and many strong heroes in your army. Also unlimited gold from Diamonds.
Ugly an boring map. When I played it, like most hero maps, you couldn't get all heroes in KeeperFX that the mapmaker intended because you actually have to build rooms to attract them, so I would end up with lots of monks, fairies and barbarians. Place it in 'legacy' to prevent this. At the start you run the risk of digging into hero pockets, and you can't research the sight spell. You can claim a few, very small prisons, so you'll have to manage them carefully if you want to add some more units to your army. Most of the units of the map can't be turned to skeletons, and you only get a torture room right before the end. When I did get a torture room I got some lvl10 vampires to go along with it, and that quickly drained the enemy army through the scavenger room. My final fight was 80lvl 10 units against a single avatar.