Some content can be formatted with a modified Github Flavored Markdown.
Text formatting
Bold: **Bold Text**
Italic: *Italic Text*
Stripe-Trough: ~~Stripe Trough Text~~
Unordered Lists
- a
- b
- c
Ordered Lists
1. a
2. b
3. c
- a
- b
- c
Links
This is [a link](https://keeperfx.net).
This is a link.
Images
![Image title](https://keeperfx.net/img/logo.png).
Spoilers
|| this text is behind a spoiler ||
this text is behind a spoiler
Inline code
This will become `inline code`.
This will become inline code
.
Codeblock
```
this
is a codeblock
useful for code
```
Becomes:
this
is a codeblock
useful for code
Another 'first attempt' and it shows. The map is not horrible, it is just very ugly, very basic and with problems. You could die quickly if you dig your starting dungeon the 'wrong way', something another keeper also suffers from. There's just a handful of creature types that can come from the portal, there's no prison and you can find some rooms near your starting location to get you started a bit quicker. The objective is to kill three keepers and a white dungeon heart. If those keepers don't die from digging into high level hero parties scattered around the map first.