Finally, after being driven from your previous
home and after days of searching you have found
the perfect place to bring up your litter. Your
mate and pups are on their way too. Provide all
that they need to reach maturity; nesting, food,
gold and fire.
This one is a frameskip map. You start with 2 dragons and a handful of demon spawn, and get some more demon spawn from the portal. These are the only 15 units you can get all game, and it's your job to train them and defend from invading units. You can find quite a few increase-level specials on this map, but after that there's not much to do. There's a long time in between invading units, and they start off too weak. Your units will be around level 7 when you first get attacked by a single level 1 spider. Over an hour later this will have ramped up to a party of 4 mid level hell hounds, at this time your lvl1 demon spawn are all lvl10 dragons already. After 80 minutes you will get attacked 3 final units, a wizard, a knight and an avatar, kill them to win the game.
I won this map by building a large workshop and have my lvl10 dragons build boulder traps that I placed in the corridors where the parties would spawn. This way I could frameskip to a quick victory. A shame, because the map looks pretty and you get to build an interesting dungeon. It just needed stuff to do and lots more enemies.
> [!NOTE]
> Highlights information that users should take into account, even when skimming.
> [!TIP]
> Optional information to help a user be more successful.
> [!IMPORTANT]
> Crucial information necessary for users to succeed.
> [!WARNING]
> Critical content demanding immediate user attention due to potential risks.
> [!CAUTION]
> Negative potential consequences of an action.
This will become:
Note
Useful information that users should know, even when skimming content.
Tip
Helpful advice for doing things better or more easily.
Important
Key information users need to know to achieve their goal.
Warning
Urgent info that needs immediate user attention to avoid problems.
Caution
Advises about risks or negative outcomes of certain actions.
This one is a frameskip map. You start with 2 dragons and a handful of demon spawn, and get some more demon spawn from the portal. These are the only 15 units you can get all game, and it's your job to train them and defend from invading units. You can find quite a few increase-level specials on this map, but after that there's not much to do. There's a long time in between invading units, and they start off too weak. Your units will be around level 7 when you first get attacked by a single level 1 spider. Over an hour later this will have ramped up to a party of 4 mid level hell hounds, at this time your lvl1 demon spawn are all lvl10 dragons already. After 80 minutes you will get attacked 3 final units, a wizard, a knight and an avatar, kill them to win the game. I won this map by building a large workshop and have my lvl10 dragons build boulder traps that I placed in the corridors where the parties would spawn. This way I could frameskip to a quick victory. A shame, because the map looks pretty and you get to build an interesting dungeon. It just needed stuff to do and lots more enemies.
very easy