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The Vampire Engine

Created by Steve Tupper
Category Map
Rating 3.67 / 5 3 ratings
Difficulty 2 / 5 3 ratings
Original creation date 1999-08-18
Submission date 2023-06-01
Last updated 2023-06-08
Filesize 38.12KiB
Downloads 35
File Filesize Downloads Date
the-vampire-engine_v1.0.2.zip 38.12KiB 22 2023-06-08
the-vampire-engine_v1.0.2.zip 37.98KiB 14 2023-06-01
Description

At last, you have located the mythical Vampire Engine! Created by the legendary Razon, the greatest sorceror to have lived, the engine represents a puzzle for you to solve my master. Unravel its secrets and you will command a mighty army!

  • Creature Pool: Troll, Fly, Warlock, Beetle, Spider, Hell Hound, Orc
  • Objects: Creatures: 71, Traps: 0, Doors: 7, Items: 164, Dungeon hearts: 2, Hero gates: 0, Special Boxes: 7
Installation Intructions

Extract the file directly to keeperfx/levels. Read the Playing Custom Maps documentation page for more information on how to play this map.

Comments

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I believe Steve found it amusing how units kept spawning if he used the 'reset action point' command so he build a map around it. Behind a door right above your heart you'll find gems, and if you go near it enemy imps will keep spawning until you leave. You'll get a massive graveyard to claim and a few hidden 'increase level specials' to make your vampires a bit stronger. When you figure out how where the vampire-spawn is - which is not that difficult - the map is basically over. To the south across a lava lake there's a big army of heroes guarding a locked door with the White Heart and an Avatar. Since you can't build a bridge and you can't claim a hero, your only choice is to use the teleport spell of the vampires, and when you do that, why even bother with the army. I teleported straight onto the white heart with a couple of vampires, have them kill the avatar and the heart for a victory. Only play this map if you like to get lots of vampires for no particular reason.

Yani 🇧🇪 Admin

Interesting map. It's pretty easy once you understand what you have to do.

I accidentally placed it in /levels/standard but it does NOT work in that directory. It should be placed in /levels/classic

@Yani I updated it so it now comes already configured to be inside of classic, so people can just extract it normally.