The Fairy Godmother has retired to her home in the Fairy Gold Dust Mines of Parther. However, since she turned in her wand, the mines have been plagued by robbers and theives and just recently a Dungeon Keeper has moved into the vacinity.
- Creature Pool: Monk, Witch, Giant, Fairy, Thief, Troll, Demon Spawn, Dark Mistress, Warlock, Bile Demon, Orc
- Objects: Creatures: 46, Traps: 0, Doors: 2, Items: 214, Dungeon hearts: 2, Hero gates: 1, Special Boxes: 9
I think I played this map wrong. Like on the other Tupper-maps above, you get heroes from the portal. Except in this case, it is basically just fairies. You can build a prison, so I made some skeletons as well. Quite soon some Tunnelers will try to dig into your dungeon, when I had a few levels under my belt I decided to face them, and they were some really low level parties, but they had opened up basically the entire map so lots and lots of heroes showed up. Those heroes were just in the process of killing the enemy keeper when they decided to go and kill me instead, but I used my two increase-level specials and managed to defeat the heroes (with fairies it's always all or nothing) and with the same CTA spell push on to the almost defeated enemy dungeon. At which point the lord of the land appeared with a party that would have easily killed my remaining army and ended my game, but when the blue heart fell the map was won. A quick victory, but taking it slow would have been possible just as well by just sitting back and training and mining my gems. All in all, not that bad of a map but it could have used some scripting finesse.