A bit of a silly map. The level doesn't look too good, it's 4 squares separated by lava and a very long path of gold that needs to be mined before you can reach your enemies. Some heroes can be attracted for no good reason and you can't build a bridge. There's a white dungeon heart somewhere in the lava as well, come near it and 3 avatars spawn at a completely different location that you don't need to kill.
At the core it is a level against 3 rival keepers you get to pick off one at a time if you want, where you can use a prison and they don't know how to. It's just a very slow version of it. At least it has no timers.
> [!NOTE]
> Highlights information that users should take into account, even when skimming.
> [!TIP]
> Optional information to help a user be more successful.
> [!IMPORTANT]
> Crucial information necessary for users to succeed.
> [!WARNING]
> Critical content demanding immediate user attention due to potential risks.
> [!CAUTION]
> Negative potential consequences of an action.
This will become:
Note
Useful information that users should know, even when skimming content.
Tip
Helpful advice for doing things better or more easily.
Important
Key information users need to know to achieve their goal.
Warning
Urgent info that needs immediate user attention to avoid problems.
Caution
Advises about risks or negative outcomes of certain actions.
A bit of a silly map. The level doesn't look too good, it's 4 squares separated by lava and a very long path of gold that needs to be mined before you can reach your enemies. Some heroes can be attracted for no good reason and you can't build a bridge. There's a white dungeon heart somewhere in the lava as well, come near it and 3 avatars spawn at a completely different location that you don't need to kill. At the core it is a level against 3 rival keepers you get to pick off one at a time if you want, where you can use a prison and they don't know how to. It's just a very slow version of it. At least it has no timers.