Dark times have come to the lands of the Knights,
an unusually dark, long winter grips the land and
now scouts from the North have brought you
disturbing news. A strange structure has appeared
from nowhere at the ancient Standing Stones of
Aberfras, spitting the land asunder. Fearing an
attack your superiors have sent you to
investigate.
The Portal might just be the most boring DK map I have ever seen. You get walled-off space to build a dungeon to attract heroes through your portal including knights. Then there is a huge map with just nothing on it at all(not dirt, just empty floor), except for a temple. This temple is a trap, if you try to use it it will spawn countless lvl10 reapers. Other than that, nothing can really happen, you've got to wait for parties to spawn and attack you. When the parties do spawn, they don't matter at all compared to your huge army. I checked the script to see the wait: you've got to wait over 80 minutes for all 14 parties to spawn. In between there's nothing to do but frameskip. O, one more thing, in the edges a few hero units are hidden, nobody tells you this but they need to die for the map to be won.
> [!NOTE]
> Highlights information that users should take into account, even when skimming.
> [!TIP]
> Optional information to help a user be more successful.
> [!IMPORTANT]
> Crucial information necessary for users to succeed.
> [!WARNING]
> Critical content demanding immediate user attention due to potential risks.
> [!CAUTION]
> Negative potential consequences of an action.
This will become:
Note
Useful information that users should know, even when skimming content.
Tip
Helpful advice for doing things better or more easily.
Important
Key information users need to know to achieve their goal.
Warning
Urgent info that needs immediate user attention to avoid problems.
Caution
Advises about risks or negative outcomes of certain actions.
The Portal might just be the most boring DK map I have ever seen. You get walled-off space to build a dungeon to attract heroes through your portal including knights. Then there is a huge map with just nothing on it at all(not dirt, just empty floor), except for a temple. This temple is a trap, if you try to use it it will spawn countless lvl10 reapers. Other than that, nothing can really happen, you've got to wait for parties to spawn and attack you. When the parties do spawn, they don't matter at all compared to your huge army. I checked the script to see the wait: you've got to wait over 80 minutes for all 14 parties to spawn. In between there's nothing to do but frameskip. O, one more thing, in the edges a few hero units are hidden, nobody tells you this but they need to die for the map to be won.