Level made to defend those damned Dragons everybody critisizes. I hope everyone can appreciate the 'artwork' in this one. I would suggest making a backup of creatures.txt and copying the one in this file into your data folder. It doesn't change much but one thing, Dragons gain fireball at level 3 instead of their granade. This 'heats up' this level even more.
- Creature Pool: Horned Reaper, Skeleton, Troll, Dragon, Demon Spawn, Fly, Dark Mistress, Warlock, Bile Demon, Beetle, Vampire, Spider, Ghost, Tentacle, Orc
- Objects: Creatures: 40, Traps: 5, Doors: 2, Items: 44, Dungeon hearts: 2, Hero gates: 0, Special Boxes: 4
Map looks nice with with dragon shape like structure but thats probably only positive thing I can say about it. Most of the time you train creatures and watch your imps mine gold. There is nothing going on, untill you decide to attack platform with heroes. When you destroy Hero Heart, there is also modified Lord of the Land, author of this map like to do that in most of his creations and I am starting to really dislike it. I had to frameskip final fight because it was very boring. Thank god I had mistresses because without them I would watch the fight probably 30 minutes.
My suggestion is to avoid this map, you will not have fun for amount of time invested.
EDIT: Also dragon change doesnt work under KeeperFX as map is using modified CREATURE.txt for change to dragons. But for enjoyment on map, I dont think it would really change anything.
I checked, the only change is that he gave the dragon a fireball instead of the grenade ability.