A simple map as long as you don't trigger the "trap" in the beginning. You have gems, a graveyard and all the time in the world. The last battle is the only thing threatening but by then, you'll have a giant army of vampires, mistresses and dragons and even some heroes as the prison is unlocked once you're inside the fort so you should be ok.
You'll need to trigger the "trap" to be able to access the middle stronghold, just don't do it in the beginning.
> [!NOTE]
> Highlights information that users should take into account, even when skimming.
> [!TIP]
> Optional information to help a user be more successful.
> [!IMPORTANT]
> Crucial information necessary for users to succeed.
> [!WARNING]
> Critical content demanding immediate user attention due to potential risks.
> [!CAUTION]
> Negative potential consequences of an action.
This will become:
Note
Useful information that users should know, even when skimming content.
Tip
Helpful advice for doing things better or more easily.
Important
Key information users need to know to achieve their goal.
Warning
Urgent info that needs immediate user attention to avoid problems.
Caution
Advises about risks or negative outcomes of certain actions.
A simple map as long as you don't trigger the "trap" in the beginning. You have gems, a graveyard and all the time in the world. The last battle is the only thing threatening but by then, you'll have a giant army of vampires, mistresses and dragons and even some heroes as the prison is unlocked once you're inside the fort so you should be ok. You'll need to trigger the "trap" to be able to access the middle stronghold, just don't do it in the beginning.