This map has a bit of a chaotic start where you quickly have to defend against invaders before you claim the portal and then deal with skeleton/bile demon infighting, but after that it is a pretty standard DzjeeAr map. You get the prison later in the game, massive parties filled with lvl10 samurai spawn and in the end you've got to defend against some very OP-Knights. This map you get no bridge and you face some ranged heroes in long lava-mazes, but I worked my way around that by casting Armageddon. Not a bad map at all if you like big fights.
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This map has a bit of a chaotic start where you quickly have to defend against invaders before you claim the portal and then deal with skeleton/bile demon infighting, but after that it is a pretty standard DzjeeAr map. You get the prison later in the game, massive parties filled with lvl10 samurai spawn and in the end you've got to defend against some very OP-Knights. This map you get no bridge and you face some ranged heroes in long lava-mazes, but I worked my way around that by casting Armageddon. Not a bad map at all if you like big fights.