Some content can be formatted with a modified Github Flavored Markdown.
Text formatting
Bold: **Bold Text**
Italic: *Italic Text*
Stripe-Trough: ~~Stripe Trough Text~~
Unordered Lists
- a
- b
- c
Ordered Lists
1. a
2. b
3. c
- a
- b
- c
Links
This is [a link](https://keeperfx.net).
This is a link.
Images
![Image title](https://keeperfx.net/img/logo.png).
Spoilers
|| this text is behind a spoiler ||
this text is behind a spoiler
Inline code
This will become `inline code`.
This will become inline code
.
Codeblock
```
this
is a codeblock
useful for code
```
Becomes:
this
is a codeblock
useful for code
This map has a bit of a chaotic start where you quickly have to defend against invaders before you claim the portal and then deal with skeleton/bile demon infighting, but after that it is a pretty standard DzjeeAr map. You get the prison later in the game, massive parties filled with lvl10 samurai spawn and in the end you've got to defend against some very OP-Knights. This map you get no bridge and you face some ranged heroes in long lava-mazes, but I worked my way around that by casting Armageddon. Not a bad map at all if you like big fights.