This level comes in two variants; this is the harder one.
- Creature Pool: Wizard, Barbarian, Archer, Monk, Dwarf, Knight, Avatar, Witch, Giant, Fairy, Thief, Samurai, Troll, Dragon, Demon Spawn, Dark Mistress, Fly, Warlock, Bile Demon, Beetle, Spider, Orc
- Objects: Creatures: 90, Traps: 12, Doors: 0, Items: 56, Dungeon hearts: 5, Hero gates: 0, Special Boxes: 1
DzjeeAr does know his stuff, but he makes some decisions that aren't always to everybody's liking to put it lightly. This map is described as 'the hard version' but it seemed quite all right. Then I suddenly lost my army and I had no idea why. I recovered and found that the heroes managed to kill two players when I let the few remaining ones into my dungeon to capture, when I lost my army again now noticing why. The knight received a massive boost in strength, health and armour so that he just destroyed my army of mistresses, bile demons and dragons. After reloading my save I noticed that this wasn't really the main concern, the third keeper had a portal limit of 60 and could attract avatars and those massively overpowered knights. I know some tricks to defeat it still, but there's no way to win a fair fight. Starting over I could go and convert all creatures from the other keepers to my cause to help me out, but I decided to give up and go for the 'standard version' next time.