I found this map to be very difficult and had to reload multiple times at different stages. Still, it kept me wanting to beat it and was quite fun. It should be mentioned that the creator of this map is also the one of the notorious Assmist Isles. I guess this says everything about the fact that this map might lean slightly towards a higher difficulty ;-).
This map puts constant pressure on the player throughout the entire game with the one or other stretch to catch one's breath after being punished by another wave of even stronger heroes. Gold is an issue in particular at the beginning of the game and despite the challenging battles the player has to face, I found it to be important to continue exploring and expanding in order to claim useful new rooms or creatures.
A good map with an interesting plot, fair but very challenging battles and no bugs. Recommended for advanced players who don't enjoy wall-in games ;-).
> [!NOTE]
> Highlights information that users should take into account, even when skimming.
> [!TIP]
> Optional information to help a user be more successful.
> [!IMPORTANT]
> Crucial information necessary for users to succeed.
> [!WARNING]
> Critical content demanding immediate user attention due to potential risks.
> [!CAUTION]
> Negative potential consequences of an action.
This will become:
Note
Useful information that users should know, even when skimming content.
Tip
Helpful advice for doing things better or more easily.
Important
Key information users need to know to achieve their goal.
Warning
Urgent info that needs immediate user attention to avoid problems.
Caution
Advises about risks or negative outcomes of certain actions.
I found this map to be very difficult and had to reload multiple times at different stages. Still, it kept me wanting to beat it and was quite fun. It should be mentioned that the creator of this map is also the one of the notorious Assmist Isles. I guess this says everything about the fact that this map might lean slightly towards a higher difficulty ;-).
This map puts constant pressure on the player throughout the entire game with the one or other stretch to catch one's breath after being punished by another wave of even stronger heroes. Gold is an issue in particular at the beginning of the game and despite the challenging battles the player has to face, I found it to be important to continue exploring and expanding in order to claim useful new rooms or creatures.
A good map with an interesting plot, fair but very challenging battles and no bugs. Recommended for advanced players who don't enjoy wall-in games ;-).