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Magic Might

Created by Metal Gear Rex
Category Map
Rating 3 / 5 1 rating
Difficulty 4 / 5 1 rating
Original creation date 2009-10-26
Submission date 2023-06-01
Last updated 2023-06-01
Filesize 54.40KiB
Downloads 29
File Filesize Downloads Date
magic-might_v1.0.0.zip 54.40KiB 29 2023-06-01
Description

You have some magic creatures and you must destroy invading heroes, a powerful Dungeon Keeper, and two allied weaker Dungeon Keeper. There's no creature pool for you, you have no Prison, Graveyard, Scavenger Room, or decent ingredients for the Temple. Just a few Resurrect Creatures. I passed it and all I lost was the Ghost.

  • Creature Pool: Troll, Dragon, Demon Spawn, Fly, Dark Mistress, Warlock, Bile Demon, Beetle, Spider, Hell Hound, Tentacle, Orc
  • Objects: Creatures: 56, Traps: 83, Doors: 37, Items: 149, Dungeon hearts: 4, Hero gates: 1, Special Boxes: 4
Installation Intructions

Read the Playing Custom Maps documentation page for information on how to play this map.

Comments

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The map is a bit easier then some other maps made by Metal Gear Rex, but still very challenging. You start with six fully trained magical creatures, loads of gems and the option to research all spells and a temple, but without any option to get more creatures. You have to face three keepers just starting out and single lvl10 avatar. This would be very easy but for two things: Both the avatar and blue keeper are loaded with traps, and as long as the avatar lives he'll continuously send a hero party your way which you have to pay attention to as they should easily die to your units, but can cause serious harm if left unattended. I have to say though, the countless traps got on my nerves, I guess you've got to clear over 80 traps to be able to do something. And additional difficulty is that in KeeperFX keepers can claim past their locked door, allowing blue to attack you which was never the intention. And when I finally defeated all opponents I did not win,... looking at the script I found out I should have won but Rex did not consider me killing two keepers before the avatar causing the win not to trigger. Still one of the better maps out there though.