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What should have been a standard DzjeeAr level ended up being a lot harder than usual.
In this level, you're facing off another Keeper and the usual heroes. You start with a mid level horny and some skeletons and two full gems so gold will never be an issue. The enemy Keeper is nothing extraordinary and should be defeated easily. Watch out for the disease spells if you attack him later.
There is no way to get the bridge, so you'll have to either CTA inside the hero fortress or break the doors in possession to free whatever is inside. Now, for the interesting part. It turns out that as long as you have an upset creature in your dungeon, fairies and wizards will keep spawning inside the main hero fortress. Since I slapped my warlocks to death to gather their corpses and did the same with every warlock entering my dungeon, I had to face a LEGION of these.
I ended up having to abuse the guardposts/water "strategy" and use many traps to defeat that. I "only" had 7 mistresses which for a DzjeeAr level might be a bit low so I had to carefuly progress as the enemy parties are no joke. The final party has 4 Avatars, 2 Knights-of-God and some minor reinforcements. Good luck if you don't have an army of mistresses/vampires.
2/5, could have been 3 if anything warned you about the upset creature thing.